Seeded DCSS version 0.33-a0-147-g07630011bb (webtiles) character file. Game seed: 14979123981724570539 (custom seed) 1 Fish23 the Sneak (level 1, 13/13 HPs) Began as a Merfolk Enchanter on Sept 25, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:12 (92 turns). Fish23 the Sneak (Merfolk Enchanter) Turns: 92, Time: 00:01:12 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . d - scarf {shadows} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) d - a scarf of shadows (worn) Potions c - 2 potions of invisibility Skills: + Level 1.2 Short Blades + Level 2.7 Dodging + Level 3.3 Stealth + Level 2.0 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 19% 2 Confusing Touch Hex 9% N/A 21% 3 Tukima's Dance Hex 9% N/A 21% 3 Dazzling Flash Hex/Fire 10% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Press ? for a list of commands and other information. Found a kobold skeleton and an orc skeleton. Found a staircase leading out of the dungeon. Okay, then. You aren't carrying any scrolls. Okay, then. As you open the door, it creaks loudly! There is an open door here. You open the door. Found an orc skeleton. There is an open door here. Okay, then. Found a gnoll skeleton and a kobold skeleton. You open the door. You open the door. You open the door. You open the door. You open the large door. There is a large open door here. Okay, then. Sorry, you're not good enough to have a special ability. You don't know any spells. Press: ? - help, v - describe, . - travel The floor. Welcome back, Fish23 the Merfolk Enchanter. Game seed: 14979123981724570539 (custom seed) Press ? for a list of commands and other information. A quokka comes into view. The helpless quokka fails to defend itself. You puncture the quokka! You kill the quokka! You open the large door. There is a large open door here. Found an embroidered scarf. You see here a scarf of shadows. You start putting on your armour. You continue putting on your scarf of shadows. x4 You finish putting on your scarf of shadows. It gets dark. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### #.#.# ..####.#.### ##........... .# ....# #.#.#.# .# ....# #.#.#.# .## ....###.#.#.# .. ............# .# ....###.#.#######.### †.#.# #.........@...# ..#.###''######.####### ..#.##ß..ß## #.......# ###.###..### #.###.### #.#÷'..'<# #.. #.###..### #### #.#ß....ß# #.###..### #.#÷'..'÷# There were no monsters in sight! Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fish23 the Merfolk Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 92 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_basic Action || total ---------------------------++------- Melee: Dagger || 1 Stab: Sleeping || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 91 | 91 | 0 | 0 | 0 | 1 | 91.0 | Dungeon | 91 | 91 | 0 | 0 | 0 | 1 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 91 daAuts