Seeded DCSS version 0.33-a0-147-g07630011bb (webtiles) character file. Game seed: 14979123981724570539 (custom seed) 5 Fish23 the Changeling (level 1, -2/16 HPs) Began as a Merfolk Wanderer on Sept 25, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (179 turns). Fish23 the Changeling (Merfolk Wanderer) Turns: 179, Time: 00:01:07 Health: -2/16 AC: 3 Str: 15 XL: 1 Next: 80% Magic: 2/2 EV: 10 Int: 14 God: Gold: 25 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . f - scarf {shadows} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + g - +6 ring of intelligence HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 leather armour (worn) f - a scarf of shadows (worn) Jewellery g - a +6 ring of intelligence (left hand) Talismans e - a beast talisman Scrolls b - a scroll of silence h - a scroll of revelation {unknown} i - a scroll of identify {unknown} Potions c - a potion of attraction Skills: + Level 2.1 Fighting + Level 1.0 Spellcasting + Level 1.1 Ice Magic + Level 1.0 Invocations + Level 1.0 Evocations + Level 5.6 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 12% 1d3 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 3% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Unknown command. You hit the endoplasm. You kill the endoplasm! Your magical contamination has completely faded away. g - a +6 ring of intelligence h - a scroll labelled BIKHLE FOED You feel clever. g - a +6 ring of intelligence (left hand) i - a scroll labelled KAIPPO KISAXT A quokka comes into view. You open the door. The quokka closely misses you. There is an open door here. The quokka barely misses you. The quokka bites you but does no damage. The quokka barely misses you. The quokka misses you. The quokka bites you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you but does no damage. The quokka bites you but does no damage. The quokka bites you. You die... ## #.# #.# ..# #.# #### ##+###.##.... ...#.#.........# ...#.#.........# ###...#.....@...#... ............r...... ##....#.###'####.#. ..###...#.###.# .. ........).....# ..####.######## #.# #.# #.# You could see a quokka. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A goblin (D:1) A quokka (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fish23 the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | Fish23 set off with the following items: a +0 club, a | scroll of silence, a potion of attraction, a +0 leather | armour, a beast talisman; and the following spell | memorised: Freeze; and the following spells available to | memorise: Ozocubu's Armour. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 179 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_basic Action || total ---------------------------++------- Melee: Club || 5 Cast: Freeze || 2 Armour: Leather armour || 8 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 180 | 180 | 0 | 0 | 30 | 1 | 180.0 | Dungeon | 180 | 180 | 0 | 0 | 30 | 1 | 180.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 180 daAuts