Dungeon Sprint DCSS version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 11051655577268528038 0 Fish23 the Magician (level 1, -1/13 HPs) Began as a Merfolk Hedge Wizard on Sept 26, 2024. Slain by an ufetubus (2 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:08 (16 turns). Fish23 the Magician (Merfolk Hedge Wizard) Turns: 16, Time: 00:00:09 Health: -1/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 1/4 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls i - a scroll of blinking Potions d - 3 potions of magic e - a potion of curing f - a potion of heal wounds g - a potion of haste h - a potion of berserk rage Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 3.0 Spellcasting + Level 1.5 Conjurations + Level 1.0 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 8% N/A 22% 2 Blink Tloc 6% N/A 26% 2 Grave Claw Necr 6% 2d7 26% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 4 runed doors Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, Fish23 the Merfolk Hedge Wizard. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a runed door to the Entrance Hall (Safe). You open the door. Found two runed doors. There is an open door to the Entrance Hall (Safe) here. Found a huge runed gate to the Metal Vault (Medium). You open the door. An ufetubus comes into view. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - ufetubus Aim: an ufetubus (asleep, 100% to hit) The magic dart hits the ufetubus. The ufetubus is lightly wounded. The ufetubus shouts! Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ufetubus Aim: an ufetubus (lightly wounded, 100% to hit) The magic dart hits the ufetubus. The ufetubus is moderately wounded. The ufetubus slips past you! The ufetubus completely misses you. The ufetubus hits you. You completely miss the ufetubus. The ufetubus is moderately wounded. The ufetubus closely misses you. The ufetubus hits you. x2 * * * LOW HITPOINT WARNING * * * The ufetubus barely misses you. The ufetubus barely misses you. The ufetubus closely misses you. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ufetubus Aim: an ufetubus (moderately wounded, 100% to hit) The magic dart hits the ufetubus. The ufetubus is heavily wounded. The ufetubus hits you. * * * LOW HITPOINT WARNING * * * The ufetubus hits you. You die... ##########++ #........... + #......#..#. ####.##........... ......'.5......... #+#####@.....#..#. #........... ####'#####++ #.......# #.......# #.......# #...<...# #.......# #.......# You could see an ufetubus. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Fish23 the Merfolk Hedge Wizard began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 16 | D | Slain by an ufetubus Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, titanium_vault_2, iron_vault_2, final_vault] Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 3 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 16 daAuts