Dungeon Sprint DCSS version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 5524036680193802997 4 Fish23 the Poker (level 1, -2/19 HPs) Began as a Merfolk Monk on Sept 28, 2024. Slain by a human (6 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:19 (205 turns). Fish23 the Poker (Merfolk Monk) Turns: 205, Time: 00:00:20 Health: -2/19 AC: 2 Str: 11 XL: 1 Next: 60% Magic: 1/1 EV: 13 Int: 9 God: Gold: 15 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 spear rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no teleportation @: glowing A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles k - 6 stones (quivered) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls j - a scroll of blinking Potions c - a potion of ambrosia e - a potion of curing g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 3.8 Fighting + Level 4.7 Polearms + Level 4.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The human is moderately wounded. The human hits you. You hit the human. The human is moderately wounded. The human closely misses you. You hit the human but do no damage. The human is moderately wounded. The human completely misses you. You hit the human. The human is moderately wounded. You completely miss the human. The human is moderately wounded. The human closely misses you. You hit the human. The human is heavily wounded. The human hits you but does no damage. You closely miss the human. The human is heavily wounded. The human hits you. * * * LOW HITPOINT WARNING * * * You feel much better. The human barely misses you. You hit the human. The human is heavily wounded. The human misses you. You hit the human. The human is severely wounded. The human hits you! You barely miss the human. The human is severely wounded. The human hits you. * * * LOW HITPOINT WARNING * * * You barely miss the human. The human is severely wounded. You hit the human but do no damage. The human is severely wounded. The human completely misses you. You barely miss the human. The human is severely wounded. The human hits you. You die... ▓.....# ▓.....#...~~♣♣ .# ▓.....#..~~~~♣♣♣♣.+ ▓####'#..~≈≈~~~♣..# ▓...†.#.~~≈~~~....# ▓.....#.~≈~~~.....# ▓.....#.~~~.......# ▓'#####...........# ▓..........@p.....# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a human. Vanquished Creatures 2 endoplasms (D) 2 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Fish23 the Merfolk Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 205 | D | Slain by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Action || total ---------------------------++------- Melee: Spear || 26 Use: Potion || 1 Armour: Robe || 13 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 201 | 201 | 0 | 144 | 0 | 1 | 201.0 | Dungeon | 201 | 201 | 0 | 144 | 0 | 1 | 201.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 201 daAuts