Dungeon Sprint DCSS version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 13694201241952935352 0 Fish23 the Conjurer (level 1, -5/13 HPs) Began as a Merfolk Conjurer on Sept 28, 2024. Slain by a river rat (9 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:08 (12 turns). Fish23 the Conjurer (Merfolk Conjurer) Turns: 12, Time: 00:00:08 Health: -5/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 0/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 3.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 24% 2d5 8% 2 Fulminant Prism Conj/Alch 3% 3d5 69% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the fungus. The fungus begins to die. The fungus is lightly damaged. You hit the fungus. The fungus begins to die. The fungus is lightly damaged. A nearby fungus withers and dies. You open the door. A rat and a river rat come into view. Found a ring mail. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - river rat Aim: a river rat (asleep, 100% to hit) The magic dart hits the river rat. The river rat is lightly wounded. The river rat squeaks loudly. The rat squeaks loudly. A nearby fungus withers and dies. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - river rat Aim: a river rat (lightly wounded, 100% to hit) The magic dart hits the river rat but does no damage. The river rat is lightly wounded. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - river rat Aim: a river rat (lightly wounded, 100% to hit) The magic dart hits the river rat. The river rat is lightly wounded. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. The river rat barely misses you. There is an open door here. You closely miss the river rat. The river rat is lightly wounded. The river rat bites you! Ouch! That really hurt! The rat bites you. You hit the river rat. The river rat is moderately wounded. The river rat bites you! Ouch! That really hurt! You die... ############ #<...#r....# #PP..@r[...+ #PP.P#.....# ############ You could see a river rat and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Fish23 the Merfolk Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 12 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 3 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 12 daAuts