Dungeon Sprint DCSS version 0.33-a0-156-g0e69982c27 (webtiles) character file. Game seed: 6549114728601712369 9 Fish23 the Shooter (level 2, -1/23 HPs) Began as a Merfolk Hunter on Sept 29, 2024. Killed from afar by an oklob sapling (24 damage) ... with a splash of acid ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:25 (161 turns). Fish23 the Shooter (Merfolk Hunter) Turns: 161, Time: 00:00:25 Health: -1/23 AC: 3 Str: 11 XL: 2 Next: 16% Magic: 2/2 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies i - a scroll of blinking j - a scroll of identify {unknown} Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 2.6 Fighting + Level 4.5 Ranged Weapons + Level 0.1 Armour + Level 3.0 Dodging + Level 1.1 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Aim: a rat (heavily wounded, 62% to hit) You shoot an arrow. The arrow hits the rat. You kill the rat! The river rat completely misses you. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f - river rat Aim: a river rat (59% to hit) You shoot an arrow. The arrow hits the river rat! The river rat is severely wounded. The river rat bites you but does no damage. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f/p - river rat Aim: a river rat (severely wounded, 59% to hit) You shoot an arrow. The arrow barely misses the river rat. The river rat bites you. Unknown command. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f/p - river rat Aim: a river rat (severely wounded, 59% to hit) You shoot an arrow. The arrow hits the river rat. You kill the river rat! Your Ranged Weapons skill increases to level 4! Your Dodging skill increases to level 3! You have reached level 2! You start resting. HP restored. You start waiting. Done waiting. There is an open door here. Things that are here: a river rat corpse; a rat corpse j - a scroll labelled RUZU HEZUATS As you open the door, it creaks loudly! Found 31 gold pieces. An oklob sapling comes into view. Found 14 gold pieces. The oklob sapling spits acid at you. The splash of acid hits you!! Ouch! That really hurt! You die... ################## #<...#.....#.$$$$# #PP..†....@'.# #PP..#.....#P# ############ # You could see an oklob sapling. Vanquished Creatures A river rat (D) A rat (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Fish23 the Merfolk Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 19 | D | Reached skill level 4 in Ranged Weapons 19 | D | Reached XP level 2. HP: 15/23 MP: 2/2 161 | D | Noticed an oklob sapling 161 | D | Killed from afar by an oklob sapling Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.5 Dodging | 3 | 3.0 Fighting | | 2.6 Armour | | 0.1 Stealth | | 1.1 Action || total ---------------------------++------- Fire: Shortbow || 13 Armour: Leather armour || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 164 | 164 | 0 | 132 | 0 | 1 | 164.0 | Dungeon | 164 | 164 | 0 | 132 | 0 | 1 | 164.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 164 daAuts