Dungeon Sprint DCSS version 0.33-a0-156-g0e69982c27 (webtiles) character file. Game seed: 8317459541291061239 52 Fish23 the Poker (level 3, 0/33 HPs) Began as a Merfolk Monk on Sept 30, 2024. Slain by a water elemental (12 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:17 (511 turns). Fish23 the Poker (Merfolk Monk) Turns: 511, Time: 00:02:17 Health: 0/33 AC: 2 Str: 13 XL: 3 Next: 85% Magic: 2/2 EV: 14 Int: 9 God: Gold: 22 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +0 spear rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no teleportation @: enlightened, flying, glowing A: (nimble swimmer 2), mertail, deterioration 1, low MP 1, sense surroundings 1, electricity resistance a: no special abilities You were in the Dungeon. You visited 1 branch You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls j - a scroll of blinking l - a scroll of torment {unknown} m - 2 scrolls of poison {unknown} n - 2 scrolls of identify q - a scroll of amnesia {unknown} Potions c - 2 potions of ambrosia e - 2 potions of curing g - a potion of haste h - 2 potions of magic i - a potion of berserk rage k - a potion of might {unknown} o - a potion of attraction {unknown} p - a potion of enlightenment Skills: + Level 5.5 Fighting + Level 7.1 Polearms + Level 6.4 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Your body sometimes deteriorates upon taking damage. Your magical capacity is low. (-10% MP) You passively map a small area around you. You are resistant to electric shocks. (rElec) Message History You open the door. Found 22 gold pieces and 2 ruby potions. There is an open door here. You now have 12 gold pieces. f - a ruby potion; m - a scroll labelled PIL NUCUAS; n - 2 scrolls of identify o - a black potion; p - 2 blue potions f - 2 ruby potions (gained 1) m - 2 scrolls labelled PIL NUCUAS (gained 1) q - a scroll labelled PEFEUMIASU; e - 2 potions of curing (gained 1) c - 2 potions of ambrosia (gained 1) You now have 22 gold pieces (gained 10). It was a potion of enlightenment. You feel very buoyant. You fly up into the air. It was a potion of mutation. You feel extremely strange. You feel clumsy. You feel the urge to shout. You feel agile. Sorry, you're not good enough to have a special ability. You feel extremely strange. Your urge to shout disappears. You feel yourself wasting away. You feel a strange attunement to the structure of the dungeons. You feel less energetic. You feel insulated. Sorry, you're not good enough to have a special ability. There is an open door here. Okay, then. As you open the door, it creaks loudly! A water elemental comes into view. You hit the water elemental. The water elemental is lightly damaged. The water elemental hits you!! Ouch! That really hurt! Press: ? - help, v - describe, . - travel Here: a water elemental (lightly damaged, haloed) An open door to the Ecumenical Temple. Okay, then. Press: ? - help, v - describe, . - travel Here: a water elemental (lightly damaged, haloed) An open door to the Ecumenical Temple. The water elemental attacks as it pursues you! The water elemental hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<.#..'...♣♣♣ ♣.#* * * ▓..#..#.....♣♣ ♣♣.#_ _* ▓#'####....♣.♣ ♣..# _ ▓.....#....~.♣♣♣..###+#+# + , ▓.....#...~~♣.♣...#......, , ▓.....#..~~~~♣♣@E.'.⌠...., ▓####'#..~≈≈~~~♣..#...### * * ▓...).#.~~≈~~~....#,⌠.# * + ▓.....#.~≈~~~.....# .# _ ▓.....#.~~~.......# # , * , ▓'#####...........#,,, ▓.................# * , ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ * * , ~ , You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A phantom (D) 2 endoplasms (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Fish23 the Merfolk Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 82 | D | Noticed Jessica 91 | D | Killed Jessica 92 | D | Reached skill level 5 in Fighting 92 | D | Reached skill level 6 in Polearms 92 | D | Reached skill level 5 in Dodging 92 | D | Reached XP level 2. HP: 18/27 MP: 2/2 92 | D | Reached XP level 3. HP: 22/33 MP: 3/3 254 | D | Reached skill level 7 in Polearms 472 | D | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 472 | D | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 472 | D | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 473 | D | Lost mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 473 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 473 | D | Gained mutation: You passively map a small area around you. | [potion of mutation] 473 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 473 | D | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 508 | D | Noticed a water elemental 511 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 5 | 5.5 Polearms | 6 7 | 7.1 Dodging | 5 6 | 6.4 Action || total ---------------------------++------- Melee: Spear || 43 Tailslap || 2 Use: Potion || 4 Armour: Robe || 14 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 498 | 498 | 0 | 366 | 0 | 1 | 498.0 | Dungeon | 498 | 498 | 0 | 366 | 0 | 1 | 498.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 498 daAuts