Dungeon Sprint DCSS version 0.33-a0-156-g0e69982c27 (webtiles) character file. Game seed: 10710378873029154036 51 Fish23 the Poker (level 3, -7/33 HPs) Began as a Merfolk Monk on Sept 30, 2024. Mangled by a fire elemental (10 damage) ... summoned by a deep elf pyromancer ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:03:48 (260 turns). Fish23 the Poker (Merfolk Monk) Turns: 260, Time: 00:03:49 Health: -7/33 AC: 4 Str: 17 XL: 3 Next: 81% Magic: 3/3 EV: 14 Int: 8 God: Gold: 32 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +0 spear rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no teleportation @: glowing A: (nimble swimmer 2), mertail, iridescent scales 1, thin skeletal structure 1, camouflage 1, strong 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) l - a +0 sling Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls m - a scroll of immolation n - 2 scrolls of identify q - a scroll of vulnerability {unknown} Potions c - a potion of ambrosia e - a potion of curing f - 3 potions of mutation g - a potion of haste h - 2 potions of magic i - a potion of berserk rage k - a potion of resistance {unknown} o - a potion of lignification {unknown} p - 2 potions of enlightenment r - a potion of degeneration {unknown} Skills: + Level 5.5 Fighting + Level 6.2 Polearms + Level 2.0 Ranged Weapons + Level 6.1 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Elyvilon Zin The Shining One Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You are partially covered in iridescent scales. (AC +2) You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Your skin changes colour to match your surroundings (Stealth+). Your muscles are strong. (Str +4, Int/Dex -1) Message History There is a fountain of clear blue water here. You open the door. Found three altars. A deep elf pyromancer comes into view. It is wielding a +2 long sword of holy wrath. Found a potion of heal wounds. The deep elf pyromancer shouts! There is an open door here. The deep elf pyromancer hits you with a +2 long sword of holy wrath. You closely miss the deep elf pyromancer. The deep elf pyromancer gestures wildly while chanting. You hit the deep elf pyromancer. The deep elf pyromancer is lightly wounded. The deep elf pyromancer closely misses you. You hit the deep elf pyromancer. The deep elf pyromancer is lightly wounded. The fire elemental barely misses you. You hit the deep elf pyromancer. The deep elf pyromancer is lightly wounded. The deep elf pyromancer casts a spell. The fire elemental closely misses you. You hit the deep elf pyromancer. The deep elf pyromancer is moderately wounded. The fire elemental disappears in a puff of smoke! The deep elf pyromancer hits you with a +2 long sword of holy wrath. The fire elemental closely misses you. The fire elemental hits you. The fire elemental burns you! Sorry, you're not good enough to have a special ability. You hit the fire elemental. The fire elemental is lightly damaged. The fire elemental closely misses you. The deep elf pyromancer barely misses you. You hit the fire elemental. The fire elemental is lightly damaged. The fire elemental completely misses you. The fire elemental hits you. The fire elemental burns you! * * * LOW HITPOINT WARNING * * * The fire elemental hits you. * * * LOW HITPOINT WARNING * * * The fire elemental burns you! You die... ▓▓▓▓▓▓ ▓▓▓ .'...♣♣ ♣.##### .#....♣ ♣.#°EE# ##....♣♣♣ ♣.#§e@# .#....~.♣♣ ♣.###E#+###+# .#...~~♣.♣♣♣.#..○....... .#..~~~~♣♣.E.+.⌠........ '#..~≈≈~~~.♣.#...######+ .#.~~≈~~~....#.⌠.# .#.~≈~~~.....#...# .#.~~~.......#+### ##...........# You could see a deep elf pyromancer and 3 fire elementals. Vanquished Creatures Jessica (D) A human (D) A phantom (D) An endoplasm (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Fish23 the Merfolk Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 29 | D | Noticed Jessica 37 | D | Killed Jessica 38 | D | Reached XP level 2. HP: 18/26 MP: 2/2 38 | D | Reached XP level 3. HP: 22/32 MP: 3/3 142 | D | Reached skill level 5 in Fighting 213 | D | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 213 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 213 | D | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 213 | D | Gained mutation: Your skin changes colour to match your | surroundings (Stealth+). [potion of mutation] 239 | D | Noticed a water elemental 251 | D | Found a glowing silver altar of Zin. 251 | D | Found a glowing golden altar of the Shining One. 251 | D | Found a white marble altar of Elyvilon. 252 | D | Noticed a deep elf pyromancer 255 | D | Noticed a fire elemental 255 | D | Noticed a fire elemental 258 | D | Noticed a fire elemental 258 | D | Noticed a fire elemental 260 | D | Mangled by a fire elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 5 | 5.5 Polearms | 6 | 6.2 Dodging | 6 | 6.1 Ranged Weapons | 2 | 2.0 Action || total ---------------------------++------- Melee: Spear || 20 Fire: Sling || 39 Use: Scroll || 2 Potion || 2 Armour: Robe || 23 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 256 | 256 | 0 | 73 | 0 | 1 | 256.0 | Dungeon | 256 | 256 | 0 | 73 | 0 | 1 | 256.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 256 daAuts