Dungeon Sprint DCSS version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 14240863458301029890 0 Fish23 the Ducker (level 1, -6/18 HPs) Began as a Merfolk Monk on Oct 1, 2024. Mangled by a neqoxec (13 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:17 (21 turns). Fish23 the Ducker (Merfolk Monk) Turns: 21, Time: 00:00:18 Health: -6/18 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 0/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 spear rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no teleportation @: glowing A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls j - a scroll of blinking Potions c - a potion of ambrosia e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 3.2 Fighting + Level 4.0 Polearms + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Okay, then. You open the door. 4 weeping skulls come into view. The weeping skull gives a chilling moan. x4 The weeping skull's misery overflows. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. You close the door. There is a staircase leading out of the dungeon here. You open the door. 2 boulder beetles come into view. Found 243 gold pieces. You close the door. There is a staircase leading out of the dungeon here. You open the door. 2 scorpions come into view. Found 243 gold pieces. You close the door. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. You open the door. 4 neqoxecs come into view. The neqoxec shouts! x4 Found 243 gold pieces. You hit the neqoxec. The neqoxec is lightly wounded. You hit the neqoxec. The neqoxec is moderately wounded. The neqoxec hits you. You hit the neqoxec but do no damage. The neqoxec is moderately wounded. The neqoxec closely misses you. You hit the neqoxec but do no damage. The neqoxec is moderately wounded. The neqoxec gestures at you. Something gnaws on your mind! You feel your power leaking away. The neqoxec hits you! Ouch! That really hurt! You die... ## ## ##$ .## .. .. # B#B ##z #+# # #○○z##.###s.# #+.<.+s# #○zz##@###..# ##. #3# # # 333 .##.. ## ### You could see 4 neqoxecs. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Fish23 the Merfolk Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 3 | D | Noticed a weeping skull 3 | D | Noticed a weeping skull 3 | D | Noticed a weeping skull 3 | D | Noticed a weeping skull 7 | D | Noticed a boulder beetle 7 | D | Noticed a boulder beetle 11 | D | Noticed a scorpion 11 | D | Noticed a scorpion 17 | D | Noticed a neqoxec 17 | D | Noticed a neqoxec 17 | D | Noticed a neqoxec 17 | D | Noticed a neqoxec 21 | D | Mangled by a neqoxec Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Spear || 4 Armour: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | Dungeon | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 20 daAuts