Dungeon Sprint DCSS version 0.33-a0-223-g09451382ac (webtiles) character file. Game seed: 16336746557755797585 60 Fish23 the Poker (level 4, -12/35 HPs) Began as an Octopode Monk on Oct 9, 2024. Mangled by a water elemental (20 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:01 (166 turns). Fish23 the Poker (Octopode Monk) Turns: 166, Time: 00:02:01 Health: -12/35 AC: 3 Str: 12 XL: 4 Next: 6% Magic: 4/4 EV: 14 Int: 12 God: Gold: 23 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . j - +0 morningstar rCold + . . c - orb {light} rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no teleportation @: engulfed, glowing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1, cold resistance 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 spear j - a +0 morningstar (weapon) Armour c - an orb of light (worn) Wands e - a wand of polymorph (8) Scrolls i - 2 scrolls of blinking Potions b - a potion of ambrosia d - a potion of curing f - a potion of haste g - 2 potions of magic h - a potion of berserk rage o - a potion of enlightenment Skills: + Level 5.1 Fighting + Level 0.6 Maces & Flails + Level 5.4 Polearms + Level 4.9 Dodging + Level 0.3 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) Your flesh is cold resistant. (rC+) Message History You feel robust. You feel extremely strange. You feel frail. You feel a little more calm. You feel strong-willed. You feel robust. You feel extremely strange. You feel frail. You no longer feel strong-willed. One of your lower tentacles grows a sharp spike. Your tentacle spike grows bigger. You feel extremely strange. Your tentacle spike becomes smaller. Your tentacle spike disappears. Iridescent scales grow over part of your body. You feel resistant to cold. Okay, then. As you read the scroll of identify, it crumbles to dust. n - a potion of degeneration As you read the scroll of identify, it crumbles to dust. o - a potion of enlightenment You drop a potion of degeneration. There is an open door here. You enter the shallow water. You enter the shallow water. You open the door. A water elemental comes into view. The water elemental moves out of view. You barely miss the water elemental. The water elemental hits you! The water elemental engulfs you in water! The water elemental closely misses you. You thump the water elemental! You squeeze the water elemental. The water elemental is heavily damaged. The water elemental barely misses you. You hit the water elemental but do no damage. You squeeze the water elemental. The water elemental is severely damaged. The water elemental closely misses you. The water elemental hits you! * * * LOW HITPOINT WARNING * * * You barely miss the water elemental. You squeeze the water elemental. The water elemental is almost destroyed. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'....♣♣ ♣.# ..#.!#.....♣ ♣.# #'####....♣♣ ♣♣.# .....#....~♣♣♣♣..# #+#+# .....#...~~.♣♣.♣.#...... .....#..~~~~♣♣..@E.⌠.... ####'#..~≈≈~~~♣♣.#...### .....#.~~≈~~~....#.⌠.# ...†)#.~≈~~~.....# ..# .....#.~~~†......# ### '#####...........# .................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental (engulfing you). Vanquished Creatures Jessica (D) A human (D) A wolf (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Fish23 the Octopode Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 15 | D | Noticed Jessica 24 | D | Killed Jessica 25 | D | Reached XP level 2. HP: 17/23 MP: 2/2 25 | D | Reached XP level 3. HP: 20/27 MP: 3/3 62 | D | Reached skill level 5 in Polearms 96 | D | Reached skill level 5 in Fighting 96 | D | Reached XP level 4. HP: 35/35 MP: 4/4 116 | D | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 116 | D | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 117 | D | Lost mutation: You sometimes lose your temper in combat. | [potion of mutation] 117 | D | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 117 | D | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 117 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 118 | D | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 118 | D | Lost mutation: You sometimes lose your temper in combat. | [potion of mutation] 118 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 118 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 119 | D | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 119 | D | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 119 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 119 | D | Gained mutation: One of your tentacles bears a nasty spike. | [potion of mutation] 120 | D | Lost mutation: One of your tentacles bears a nasty spike. | [potion of mutation] 120 | D | Lost mutation: One of your tentacles bears a spike. [potion | of mutation] 120 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 120 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 161 | D | Noticed a water elemental 166 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 5 | 5.1 Polearms | 4 5 | 5.4 Dodging | 4 | 4.9 Maces & Flails | | 0.6 Unarmed Combat | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Spear | 3 | || 3 Tentacles | 3 | 3 || 6 Morningstar | 7 | 4 || 11 Constrict | 3 | || 3 Use: Potion | 1 | 5 || 6 Scroll | | 3 || 3 Armour: Skin | 9 | 3 || 12 Dodge: Dodged | 15 | 3 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 165 | 165 | 0 | 29 | 0 | 1 | 165.0 | Dungeon | 165 | 165 | 0 | 29 | 0 | 1 | 165.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 165 daAuts