Dungeon Sprint DCSS version 0.33-a0-224-g21dfed3d1e (webtiles) character file. Game seed: 3269567472475011868 22 Fish23 the Trooper (level 2, -5/23 HPs) Began as an Octopode Monk on Oct 10, 2024. Slain by an ogre ... wielding a +0 giant club (28 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:09 (104 turns). Fish23 the Trooper (Octopode Monk) Turns: 104, Time: 00:00:09 Health: -5/23 AC: 1 Str: 10 XL: 2 Next: 91% Magic: 2/2 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 spear rCold . . . c - orb {light} rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no teleportation @: glowing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 spear (weapon) Armour c - an orb of light (worn) Wands j - a wand of flame (19) Scrolls i - a scroll of blinking Potions b - a potion of ambrosia d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 4.3 Fighting + Level 4.3 Polearms + Level 4.3 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You open the door. Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a wand of flame. Ijyb shouts! Ijyb zaps a wand. The puff of flame hits you. There is an open door here. You barely miss Ijyb. You grab Ijyb. You constrict Ijyb. Ijyb hits you with a +0 club. You hit Ijyb. Ijyb is moderately wounded. You constrict Ijyb. You hit Ijyb. Ijyb is heavily wounded. You constrict Ijyb. Ijyb hits you with a +0 club. You hit Ijyb. Ijyb is severely wounded. You constrict Ijyb, but do no damage. Ijyb zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You hit Ijyb. You squeeze Ijyb. Ijyb is almost dead. You constrict Ijyb. You kill Ijyb! Your Fighting skill increases to level 4! Your Polearms skill increases to level 4! Your Dodging skill increases to level 4! You have reached level 2! You start resting. HP restored. j - a wand of flame (19) Things that are here: a +0 club; a +0 leather armour As you open the door, it creaks loudly! An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You hit the ogre but do no damage. The ogre closely misses you. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..O..# #..')@#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Fish23 the Octopode Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 2 | D | Noticed Ijyb 8 | D | Killed Ijyb 9 | D | Reached XP level 2. HP: 2/23 MP: 2/2 101 | D | Noticed an ogre 104 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.3 Polearms | 4 | 4.3 Dodging | 4 | 4.3 Action || total ---------------------------++------- Melee: Spear || 7 Constrict || 1 Tentacles || 1 Armour: Skin || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 103 | 103 | 0 | 88 | 0 | 1 | 103.0 | Dungeon | 103 | 103 | 0 | 88 | 0 | 1 | 103.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 103 daAuts