Dungeon Crawl Stone Soup version 0.29.1-4-g47bece8355 (webtiles) character file. Game seed: 15677929195541371649 10 FizzleBangTC the Digger (level 2, 0/20 HPs) Began as a Meteoran Earth Elementalist on Dec 2, 2022. Slain by a scorpion (3 damage) ... on level 4 of the Dungeon. The game lasted 00:04:02 (172 turns). FizzleBangTC the Digger (MeEE) Turns: 172, Time: 00:04:02 Health: 0/20 AC: 2 Str: 9 XL: 2 Next: 47% Magic: 4/6 EV: 12 Int: 16 God: Gold: 20 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -6), glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} Potions d - a potion of ambrosia f - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 1.4 Stealth - Level 2.6 Spellcasting - Level 1.2 Transmutations + Level 4.4 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 32% 2d9 3% 1 z - Passwall Tmut/Erth 9% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 18% 3d8 24% 3 Ozocubu's Armour Ice 2% N/A 50% 3 Petrify Tmut/Erth 11% N/A 52% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Simulacrum Ice/Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 2217 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Aiming: Passwall (safe; 10% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. A rat comes into view. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (82% to hit) The blast of sand hits the rat! You kill the rat! Found a short sword. Found a stone staircase leading down. Press: ? - help, v - describe, . - travel A stone staircase leading down. You see here a +0 short sword. There is a stone staircase leading down here. You climb downwards. Magic restored. Found a robe. There is a stone staircase leading up here. Okay, then. Okay, then. As you read the scroll labelled JOOM TELIAQ, it crumbles to dust. It is a scroll of identify. d - a potion of ambrosia As you read the scroll of identify {@r1}, it crumbles to dust. e - a potion of curing Found 14 gold pieces. You now have 20 gold pieces (gained 14). Aiming: Passwall (safe; 9% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x3 You finish merging with the rock. Okay, then. Unknown command. Unknown command. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (asleep, 100% to hit) The blast of sand hits the scorpion. The scorpion is lightly wounded. Unknown command. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 82% to hit) The blast of sand hits the scorpion! The scorpion is heavily wounded. The scorpion misses you. The scorpion closely misses you. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 82% to hit) The blast of sand hits the scorpion. The scorpion is heavily wounded. The scorpion barely misses you. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 82% to hit) The blast of sand hits the scorpion but does no damage. The scorpion is heavily wounded. The scorpion completely misses you. The scorpion stings you! Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 82% to hit) The blast of sand hits the scorpion but does no damage. The scorpion is heavily wounded. The scorpion stings you. The scorpion barely misses you. Magic courses through your body. The scorpion stings you. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 82% to hit) The blast of sand hits the scorpion but does no damage. The scorpion is heavily wounded. The scorpion barely misses you. The scorpion stings you but does no damage. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 82% to hit) The blast of sand hits the scorpion but does no damage. The scorpion is heavily wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion completely misses you. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 82% to hit) Okay, then. You feel better. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 82% to hit) The blast of sand hits the scorpion. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion barely misses you. The scorpion stings you. You die... ... , ..# * , , ##* , #.# ** * .. ,...,,, , #..,#.# * , , , * ##.##.#### #.....s..# ** , * #.# #@# , #.# #.# , ##.###.# #, #......# * ##.** #..##### , , ##...#### #..# *, #.......# #..######. ##...##.###......... ......<..##.######## You could see a scorpion. Vanquished Creatures A ball python (D:3) 4 endoplasms A goblin (D:3) A kobold (D:2) A rat (D:3) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FizzleBangTC the Meteoran Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 47 | D:3 | Reached skill level 4 in Earth Magic 49 | D:3 | Reached XP level 2. HP: 20/20 MP: 0/6 75 | D:3 | Learned a level 2 spell: Passwall 163 | D:4 | Noticed a scorpion 170 | D:4 | HP: 3/20 [scorpion (4)] 172 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic, dreamdust_ecumenical_altar_drowned_temple D:2: layout_loops_ring, uniq_terence, uniq_robin D:3: layout_rooms, lightli_temple_of_fire, serial_shops, shop D:4: layout_loops_corners, kb_xom_exploding_sheep, temple_statues Skill XL: | 1 | ---------------+----+----- Earth Magic | 4 | 4.4 Dodging | | 2.4 Stealth | | 1.4 Spellcasting | | 2.6 Transmutations | | 1.2 Action || total -------------------------++------- Cast: Sandblast || 19 Passwall || 4 Use: Scroll || 2 Potion || 2 Armor: Robe || 4 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 181 | 181 | 0 | 0 | 0 | 4 | 45.2 | Dungeon | 181 | 181 | 0 | 0 | 0 | 4 | 45.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 105 daAuts D:2: 32 daAuts D:4: 30 daAuts D:1: 13 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.8 +-------+-------+-------+-------+-------+----------------------