Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 3662691121659424863 182 Flarelocke the Conjurer (level 5, -3/28 HPs) Began as a Tengu Conjurer on Dec 29, 2021. Slain by a sky beast (6 damage) ... on level 3 of the Dungeon. The game lasted 00:05:53 (3276 turns). Flarelocke the Conjurer (Tengu Conjurer) Turns: 3276, Time: 00:05:54 Health: -3/28 AC: 4 Str: 8 XL: 5 Next: 62% Magic: 0/10 EV: 13 Int: 19 God: Gold: 136 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . SeeInvis . b - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . j - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . n - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.12/turn (no ring) @: flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons b - a +0 hand axe (weapon) Armour a - a +0 robe j - a +0 leather armour (worn) n - a +0 pair of gloves (worn) Scrolls f - a scroll of immolation {unknown} g - a scroll of identify {unknown} i - a scroll of vulnerability {unknown} m - a scroll of summoning {unknown} Potions c - 2 potions of degeneration {unknown} d - a potion of cancellation {unknown} e - a potion of might {unknown} h - 3 potions of curing {unknown} k - a potion of mutation {unknown} l - a potion of magic {unknown} Skills: + Level 1.1 Armour - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.1 Spellcasting * Level 7.5 Conjurations + Level 0.7 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 12% 3 Fulminant Prism Conj/Hex 9% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History The gnoll barely misses you. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! The gnoll is almost dead. The searing ray misses the sky beast. Your Armour skill increases to level 1! The searing ray hits the gnoll! You kill the gnoll! The searing ray misses the sky beast. The searing ray hits the sky beast. The sky beast is lightly wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. You finish channeling your searing ray. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 82% to hit) The searing ray hits something! The searing ray hits the gnoll! You kill the gnoll! The searing ray misses the ball python. (Press . to maintain the ray.) Something hits you. Something shocks you. * * * LOW HITPOINT WARNING * * * The searing ray hits something. The searing ray hits the ball python. You kill the ball python! The searing ray hits the gnoll! The gnoll is almost dead. Something hits you but does no damage. Without enough magic to sustain it, your searing ray dissipates. A gnoll comes into view. It is wielding a +0 spear. Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. You die... ......# #.....# #.# ....#.# #####.#####.# #####.# #....)...# #.# #..####### #####.# #..# ......# #..# <.....# #..# #####.######..#######g.. #...........@{gr.K.. #.###############... #.# #.# ##.## ##.#.### #.###).# ##.#.#.# #..##.# You could see 2 gnolls, a kobold and a rat. Vanquished Creatures A hound (D:3) An iguana (D:3) 4 gnolls (D:3) 3 adders 2 worms A dart slug (D:1) 4 ball pythons 2 bats (D:1) 5 endoplasms A giant cockroach (D:2) 8 hobgoblins 4 jackals 2 frilled lizards 5 goblins 5 kobolds 9 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flarelocke the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 18 | D:1 | Found a faded altar of an unknown god. 222 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 559 | D:1 | Reached skill level 6 in Conjurations 1202 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/7 2146 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/9 2302 | D:3 | Reached skill level 7 in Conjurations 2457 | D:3 | Learned a level 2 spell: Searing Ray 3260 | D:3 | Noticed a sky beast 3270 | D:3 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 3270 | D:3 | Reached XP level 5. HP: 15/28 MP: 7/10 3272 | D:3 | Reached skill level 1 in Armour 3276 | D:3 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic, dreamdust_ecumenical_altar_statues D:2: layout_basic D:3: layout_loops_ring, minmay_distorted Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 6 7 | 7.5 Spellcasting | 3 | 3.1 Armour | 1 | 1.1 Dodging | | 2.1 Stealth | | 2.0 Hexes | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 34 | 11 || 45 Kick | 3 | 4 || 7 Peck | 3 | 1 || 4 Cast: Magic Dart | 48 | 39 || 87 Searing Ray | | 3 || 3 Armor: Robe | 4 | || 4 Leather armour | 5 | 9 || 14 Dodge: Dodged | 28 | 8 || 36