Flarelocke Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -1, D:1) a +0 dagger (6, 15, D:1) a +0 leather armour (12, 15, D:1) a +0 club (24, -37, D:1) a +0 dagger (33, -38, D:1) 2 stones (36, -1, D:1) 16 poisoned darts (43, -17, D:1) a +0 club (44, 15, D:1) a +0 club (46, -28, D:1) a +0 club (48, -4, D:1) a +0 leather armour (50, -35, D:1) a +0 club (56, -31, D:1) a +0 ring mail (64, -27, D:1) 15 arrows Level 2 of the Dungeon (0, 0, D:2) 12 stones (9, -15, D:2) a +0 spear (25, -29, D:2) a +0 dagger (26, -26, D:2) a +0 robe (31, -25, D:2) a +0 dagger (32, -17, D:2) 20 stones a +0 club a +0 hunting sling (41, -10, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (11, -3, D:3) a +1 helmet (14, -19, D:3) a +0 hand axe a +0 ring mail (14, -1, D:3) 16 bolts (15, -15, D:3) a +0 whip (17, -17, D:3) a +0 trident (22, -6, D:3) a +0 scale mail a +0 trident (39, -19, D:3) a +0 dagger 3 stones (40, -18, D:3) a +0 scythe a +0 robe Level 4 of the Dungeon [Shop] Voelu's Antique Armour Boutique a +0 ring mail (108 gold) a +1 ring mail of willpower (432 gold) a +0 plate armour (621 gold) a +0 helmet (121 gold) the +0 robe "Dorchiq" {rElec rF++ rN+} (982 gold) rF: It greatly protects you from fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. a +0 chain mail (121 gold) a +0 ring mail (108 gold) a +0 ring mail (108 gold) a +1 pair of gloves of strength (445 gold) a +0 scale mail (108 gold) a +1 chain mail of fire resistance (445 gold) (2, 21, D:4) a +0 war axe a +0 leather armour (4, -18, D:4) a +0 hand axe (4, -12, D:4) a +0 whip (5, -18, D:4) a +0 mace (11, -2, D:4) a +0 mace (12, 26, D:4) a +0 flail (13, 17, D:4) 24 stones (13, 29, D:4) a +0 short sword (23, -24, D:4) a +0 whip a +0 war axe a +0 robe (25, -8, D:4) a +0 leather armour (26, -10, D:4) a +0 scale mail (still there?) 8 poisoned darts (still there?) a +0 dagger (still there?) (27, 27, D:4) a +0 shortbow 27 arrows (33, -12, D:4) a +0 hunting sling (33, -8, D:4) 29 sling bullets (36, -12, D:4) a +0 whip (39, 21, D:4) a +2 trident of pain a +0 animal skin a +0 helmet (42, 22, D:4) a +0 club (43, 21, D:4) a +0 dagger (46, -12, D:4) a +0 giant club (46, 14, D:4) a +0 club a +0 club a +0 club a +0 club (46, 15, D:4) a +0 club (46, 20, D:4) a +0 club (47, 1, D:4) a +0 short sword (47, 20, D:4) a +0 club (47, 25, D:4) 19 stones (49, 20, D:4) a +0 dagger 17 stones a +0 dagger a +0 hunting sling (49, 34, D:4) a +0 giant club (50, -14, D:4) 3 boomerangs (52, -2, D:4) 18 bolts (60, 12, D:4) a +0 club a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 24 arrows (4, 23, D:5) a +0 mace (10, 37, D:5) a +0 giant spiked club (11, 22, D:5) a +0 dagger a +0 robe (15, 28, D:5) 28 stones (16, 17, D:5) a +0 club a +0 flail (17, 33, D:5) a +0 flail (18, 15, D:5) a +0 dagger a +0 robe (18, 27, D:5) 17 sling bullets (19, 16, D:5) a +0 pair of boots (31, 23, D:5) 24 stones (33, 35, D:5) 11 poisoned darts (37, 5, D:5) a +0 mace (43, 12, D:5) a +0 mace (46, 13, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 trident (2, 0, D:6) a +0 mace a +1 mace of holy wrath a +0 leather armour (3, 0, D:6) a +0 whip (3, 14, D:6) a +0 leather armour (4, -11, D:6) 14 bolts a +0 dagger a +0 hand crossbow (4, 0, D:6) a +0 dagger a +0 scale mail (5, -12, D:6) a curare-tipped dart a +0 dagger (6, -13, D:6) a +2 war axe of freezing (8, -13, D:6) 2 stones a +0 club (9, -14, D:6) a +0 club (10, -15, D:6) a +0 club (12, -29, D:6) a +0 short sword (12, -10, D:6) a +0 ring mail 4 stones a +0 dagger (18, -30, D:6) a +0 scale mail (21, -24, D:6) a +0 whip (22, 8, D:6) the +0 helmet of the Dragon {rElec rPois Regen+ Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. Regen: It increases your rate of health regeneration. (27, -4, D:6) a +0 leather armour (27, 3, D:6) 13 stones (30, -34, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 mace (3, 1, D:7) 10 stones (14, -4, D:7) a +0 chain mail (16, 22, D:7) a +0 dagger a +0 robe an orc corpse (17, 23, D:7) a +0 hand axe a +0 leather armour a +0 short sword an orc corpse an orc corpse (18, 23, D:7) a +0 short sword a +0 leather armour (24, 10, D:7) a +0 club a +0 shortbow 15 arrows a centaur corpse (skeletalised by now) (25, 9, D:7) a +0 dagger a +0 chain mail (25, 10, D:7) a +0 flail a +0 leather armour a +0 whip a +1 leather armour of poison resistance (25, 11, D:7) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (28, 25, D:7) a necrophage corpse (skeletalised by now) (29, 0, D:7) a +0 quarterstaff (31, 13, D:7) a +0 robe (34, -14, D:7) a scroll of identify (36, 24, D:7) a +0 scale mail (38, -17, D:7) a +0 hand axe a +0 hand axe a +0 hand axe a goblin corpse (38, -16, D:7) a +0 hand axe (47, -9, D:7) a scroll of magic mapping the Ecumenical Temple a bailey (0, 0, Bailey) 3 boomerangs (still there?) a kobold corpse (still there?) (0, 2, Bailey) 7 boomerangs (still there?) a kobold corpse (still there?) (1, 0, Bailey) 4 boomerangs (5, 13, Bailey) 2 potions of curing (9, 13, Bailey) a phial of floods (13, 0, Bailey) 4 boomerangs (still there?) a kobold corpse (still there?) (13, 2, Bailey) 6 boomerangs (still there?) a kobold corpse (still there?) (14, 2, Bailey) 8 boomerangs (still there?) a kobold corpse (still there?)