Dungeon Sprint DCSS version 0.33-a0-3-gfc2bf62883 (webtiles) character file. Game seed: 15701121722834843730 6 Fleabag the Conjurer (level 1, -1/15 HPs) Began as a Deep Elf Conjurer on Aug 22, 2024. Splashed by a jelly's acid (11 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:47 (74 turns). Fleabag the Conjurer(Deep Elf Conjurer) Turns: 74, Time: 00:00:47 Health: -1/15 AC: -2 Str: 4 XL: 1 Next: 75% Magic: 7/7 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.20/turn %: no teleportation @: berserking, corroded, hasted, very quick A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - 3 potions of magic d - a potion of heal wounds Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.7 Spellcasting + Level 5.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 58% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is moderately wounded. The quokka misses you. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! Unknown command. There is an open door to the Dungeon, spattered with blood here. Things that are here: a +0 dagger; a hobgoblin corpse c - a +0 dagger (weapon) You start resting. Magic restored. You open the door. A scorpion, a hound, a water moccasin and 2 jellies come into view. The jelly quivers. Unknown command. Blink to where? Press: ? - help, Q - select action, (/) - cycle Dir - move target As you read the scroll of blinking, it crumbles to dust. You close the door, pushing everything out of the way. You see here a hobgoblin corpse. You're too inexperienced to learn that spell! Unknown command. You open the door. Unknown command. You feel yourself speed up. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel a strong urge to attack something. There is an open door to the Dungeon, spattered with blood here. You puncture the jelly! Your hands burn! The jelly is almost dead. The jelly hits you. The acid corrodes you! You are splashed with acid! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<..†@J....'.shSJ+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a jelly. Vanquished Creatures A giant cockroach (D) A hobgoblin (D) A kobold (D) A quokka (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Fleabag the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 16 | D | Reached skill level 5 in Conjurations 67 | D | Noticed a jelly 67 | D | Noticed a scorpion 67 | D | Noticed a hound 67 | D | Noticed a water moccasin 67 | D | Noticed a jelly 74 | D | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Conjurations | 5 | 5.6 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 15 Dagger || 1 Punch || 1 Cast: Magic Dart || 11 Use: Potion || 3 Scroll || 1 Armour: Robe || 8 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 72 | 72 | 0 | 29 | 0 | 1 | 72.0 | Dungeon | 72 | 72 | 0 | 29 | 0 | 1 | 72.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 72 daAuts