Dungeon Sprint DCSS version 0.33-a0-3-gfc2bf62883 (webtiles) character file. Game seed: 6948470215560730436 1284 Fleabag the Devastator (level 8, -19/41 HPs) Began as a Deep Elf Conjurer on Aug 22, 2024. Was a Follower of Sif Muna. Demolished by an earth elemental (38 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:58 (315 turns). Fleabag the Devastator(Deep Elf Conjurer) Turns: 315, Time: 00:01:58 Health: -19/41 AC: 2 Str: 4 XL: 8 Next: 29% Magic: 23/31 EV: 11 Int: 44 God: Sif Muna [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 19/30 levels left rFire . . . s - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ v - +6 ring of intelligence HPRegen 0.26/turn w - +6 ring of intelligence MPRegen 0.44/turn %: no teleportation @: no status effects A: magic regeneration a: Renounce Religion, Channel Magic You were in the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 1 branch Inventory: Hand Weapons s - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Armour a - a +0 robe (worn) Jewellery v - a +6 ring of intelligence (left hand) w - a +6 ring of intelligence (right hand) Wands k - a wand of roots (4) q - a wand of mindburst (1) Scrolls g - 2 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - a scroll of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 11.7 Spellcasting + Level 15.4 Conjurations * Level 9.8 Invocations You had 19 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Fulminant Prism Conj/Alch 38% 3d17 1% 4 d - Iskenderun's Mystic Conj/Tloc 76% 2d15 (+2d81% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Unknown command. Unknown command. The +2 hand axe of electrocution hits your fulminant prism! x2 Your fulminant prism crackles loudly. The +2 hand axe of electrocution hits your fulminant prism. Your fulminant prism explodes! The blast of energy engulfs the +1 heavy flail!! The +1 heavy flail falls from the air. Sif Muna accepts your kill. You can now call upon Sif Muna for magical energy. The blast of energy engulfs the +2 hand axe of electrocution!! The +2 hand axe of electrocution is severely damaged. The blast of energy engulfs the earth elemental!! The earth elemental is heavily damaged. Your Spellcasting skill increases to level 11! Your Conjurations skill gained 2 levels and is now at level 15! Your Invocations skill increases to level 9! You have reached level 8! You feel clever. Unknown command. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - +2 hand axe of electrocution Aim: a +2 hand axe of electrocution (severely damaged) You can't place the prism on a creature. Unknown command. Unknown command. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target, p - +2 hand axe of electrocution You conjure a prism of explosive energy! A fulminant prism comes into view. Unknown command. The +2 hand axe of electrocution attacks as it pursues you! The +2 hand axe of electrocution hits you! The earth elemental hits you!!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ▓.|):.▓.....▓ ▓...).▓.).=.▓ ▓.*...▓....)▓ ▓.....▓.....▓ ▓..E..▓..©..▓ ▓.@(..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see an earth elemental, a +2 hand axe of electrocution (ally target) and a friendly fulminant prism. Vanquished Creatures A dancing weapon (D) 2 draconians (D) 3 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D) 2 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Fleabag the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {^Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 32 | D | Became a worshipper of Sif Muna the Loreminder 71 | D | Reached skill level 5 in Conjurations 71 | D | Reached XP level 2. HP: 15/15 MP: 11/11 88 | D | Entered arena 2. 88 | D | Noticed a draconian 88 | D | Noticed a draconian 88 | D | Found a transporter. 103 | D | Killed a draconian 104 | D | Reached skill level 11 in Conjurations 104 | D | Reached XP level 3. HP: 19/19 MP: 16/16 104 | D | Reached XP level 4. HP: 24/24 MP: 17/17 104 | D | Reached XP level 5. HP: 28/28 MP: 19/19 104 | D | Reached XP level 6. HP: 32/32 MP: 19/20 106 | D | Killed a draconian 107 | D | Reached skill level 10 in Spellcasting 107 | D | Reached skill level 13 in Conjurations 107 | D | Reached XP level 7. HP: 36/36 MP: 21/23 122 | D | Learned a level 2 spell: Searing Ray 127 | D | Learned a level 4 spell: Fulminant Prism 132 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 309 | D | Entered arena 3. 309 | D | Noticed a +2 hand axe of electrocution 309 | D | Noticed a +1 heavy flail 309 | D | Found a transporter. 312 | D | Killed a +1 heavy flail 312 | D | Reached * piety under Sif Muna 313 | D | Reached skill level 15 in Conjurations 313 | D | Reached XP level 8. HP: 38/41 MP: 25/25 315 | D | Demolished by an earth elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 6 9 10 11 | 11.7 Conjurations | 5 11 13 15 | 15.4 Invocations | 4 7 8 9 | 9.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Fulminant Prism | | | 3 || 3 Evoke: Wand | 10 | 3 | || 13 Use: Potion | 1 | | || 1 Scroll | 3 | | || 3 Armour: Robe | | | 3 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 313 | 313 | 0 | 207 | 0 | 1 | 313.0 | Dungeon | 313 | 313 | 0 | 207 | 0 | 1 | 313.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 313 daAuts