Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 2059486955302167536 51 Folf the Grave Robber (level 3, -1/19 HPs) Began as a Deep Elf Necromancer on Dec 8, 2024. Slain by Terence ... wielding a +3 hand axe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:09:28 (1071 turns). Folf the Grave Robber (Deep Elf Necromancer) Turns: 1071, Time: 00:09:29 Health: -1/19 AC: 5 Str: 5 XL: 3 Next: 58% Magic: 8/9 EV: 12 Int: 21 God: Gold: 82 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . i - +2 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) i - a +2 pair of boots (worn) Scrolls f - a scroll of butterflies g - a scroll of amnesia h - a scroll of enchant armour {unknown} Potions c - a potion of magic d - a potion of degeneration {unknown} e - 2 potions of heal wounds j - a potion of resistance k - a potion of curing {unknown} l - a potion of haste {unknown} Skills: - Level 2.7 Dodging - Level 2.7 Stealth - Level 3.2 Spellcasting + Level 6.1 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 58% 2d11 1% 2 Vampiric Draining Necr 29% 2d8 3% 3 Animate Dead Necr 29% N/A 11% 4 Magic Dart Conj 12% 1d3 13% 1 Searing Ray Conj 6% 2d4 21% 2 Curse of Agony Necr 29% N/A 28% 5 Summon Ice Beast Ice/Summ 3% N/A 36% 3 Fulminant Prism Conj/Alch 1% 3d5 78% 4 Summon Mana Viper Hex/Summ 3% N/A 98% 5 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your soul wisp returns to where it belongs. Terence is no longer weakened. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +3 hand axe. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +3 hand axe and wearing a +0 chain mail (moderately wounded, chance to affect: 60%) A fragment of Terence's soul is dislodged from his body. Terence looks weaker. Terence hits you with a +3 hand axe. Terence hits your soul wisp but does no damage. Your soul wisp touches Terence but does no damage. You hit Terence. Terence is moderately wounded. Terence misses you. Terence hits your soul wisp with a +3 hand axe. Your soul wisp touches Terence but does no damage. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you but does no damage. Terence hits your soul wisp with a +3 hand axe. Your soul wisp touches Terence. You hit Terence. Terence is heavily wounded. Terence hits you but does no damage. Terence hits your soul wisp with a +3 hand axe. Your soul wisp barely misses Terence. This spell is quite dangerous to cast! Terence hits you with a +3 hand axe. Your memorisation is interrupted. Terence hits your soul wisp with a +3 hand axe. Your soul wisp returns to where it belongs. Terence is no longer weakened. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +3 hand axe and wearing a +0 chain mail (heavily wounded, chance to affect: 60%) Terence resists with significant effort. Terence hits you with a +3 hand axe! You die... Terence says, "Finally, peace and quiet." ......... #......# #......# #......# #......# #......# #......#### #.........# #########@## #.@# ##[# #.## #####..############## ######.................##. #.......(.#....#######.... #.........####...........# #.........# #...........# You could see Terence. Vanquished Creatures A ribbon worm (D:2) 2 ball pythons (D:1) A bat (D:1) 3 endoplasms 3 goblins 2 hobgoblins (D:1) A kobold (D:1) A frilled lizard (D:1) 2 rats (D:1) 16 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 3 dart slugs (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) A quokka (D:2) A ball python (D:1) 2 bats 2 kobolds (D:1) 2 rats (D:1) 17 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Folf the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 16 | D:1 | Found a faded altar of an unknown god. 107 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 149 | D:1 | Reached skill level 5 in Necromancy 563 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 1032 | D:2 | Noticed Terence 1051 | D:2 | Reached skill level 6 in Necromancy 1071 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic, ebering_ecumenical_altar_webs, chequers_serial_rivers_micro_c, minmay_tetromino_i4 D:2: layout_basic, basic_altar, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 6 | 6.1 Dodging | | 2.7 Stealth | | 2.7 Spellcasting | | 3.2 Action || total ---------------------------++------- Melee: Dagger || 82 Cast: Soul Splinter || 40 Use: Scroll || 5 Armour: Robe || 47 Dodge: Dodged || 73