Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. FoolsGold the Chiller (Merfolk Ice Elementalist) Turns: 255, Time: 00:01:14 Health: 21/21 AC: 5 Str: 8 XL: 2 Next: 8% Magic: 5/5 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . e - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . d - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Hand Weapons e - a +0 quarterstaff (weapon) f - a +0 sling Armour a - a +0 robe d - a +0 ring mail (worn) Scrolls c - a scroll labelled CEQYKY CESULA Potions b - a potion of magic Skills: * Level 1.1 Fighting - Level 2.8 Dodging - Level 2.2 Stealth - Level 2.0 Spellcasting + Level 4.5 Ice Magic You have 4 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 12% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 34% 3 Ozocubu's Armour Ice 14% N/A 34% 3 Summon Ice Beast Ice/Summ 7% N/A 65% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Freeze (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep) You freeze the endoplasm! You kill the endoplasm! Your Fighting skill increases to level 1! You have reached level 2! A bat comes into view. The bat hits you but does no damage. Casting: Freeze (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You freeze the bat. The bat is heavily wounded. The bat closely misses you. Casting: Freeze (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded) You freeze the bat. The bat is severely wounded. The bat misses you. Casting: Freeze (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded) You freeze the bat. You kill the bat! A rat comes into view. The rat squeaks loudly. You hear a shout! A quokka comes into view. Annotate which branch? (. - D:1, ? - help, ! - show branch list) Okay, then. Unknown command. .....# .. ...r# .. #...# .. #..?##. #...... #..... #...... #...r #......# #...# #....... #..@# .......###...# .............# .......####..### #.........# #..###..#.# ###..###..#... #.........# $... #.#..###... .... You can see a quokka and a rat. Vanquished Creatures 2 bats (D:1) 2 endoplasms (D:1) 2 jackals (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FoolsGold the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 174 | D:1 | Reached skill level 1 in Fighting 174 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 Illustrated notes Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.1 Dodging | | 2.8 Stealth | | 2.2 Spellcasting | | 2.0 Ice Magic | | 4.5 Action || total ---------------------------++------- Melee: Quarterstaff || 2 Cast: Freeze || 8 Armour: Ring mail || 5 Dodge: Dodged || 2