Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Foot2Foot the Ducker (Djinni Fire Elementalist) Turns: 1075, Time: 00:14:10 Health: 25/25 AC: 2 Str: 7 XL: 3 Next: 17% Gold: 57 EV: 13 Int: 18 God: SH: 0 Dex: 13 rFire + + . d - +0 hand axe rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 57 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +0 hand axe (weapon) k - a +0 sling Missiles f - 13 stones g - 6 poisoned darts Armour a - a +0 robe (worn) Talismans e - a granite talisman Scrolls c - a scroll labelled LAGIPY EVITAERCH h - a scroll labelled YPTIOPS JOYGA Potions i - an orange potion j - an amethyst potion Skills: + Level 0.2 Fighting * Level 3.2 Dodging - Level 1.9 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Transmutations + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Poison Magic You know the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 f - Magic Dart Conj 52% 1d5 4% 1 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is an open door here. There is an open door here. There is a stone staircase leading down here. A rat comes into view. A rat is nearby! Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line Okay, then. An endoplasm comes into view. The endoplasm quivers. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. WARNING: ABOUT TO ENTER EXPLORE MODE! In explore mode, death is optional. Once you set a character to explore mode, you can't switch back. If you continue, your game will not be scored! Do you really want to enter explore mode? (Confirm with "yes".) You start resting. An endoplasm is nearby! The endoplasm hits you. You hit the endoplasm. You kill the endoplasm! Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. ### #.####### #####################.......# ............................# #####################.########### #.....#....... #..##.##.##### ######..##.##.# #.@.....##..#.# ###.####..###.#.# ###+##### #.....#...###.#.##### #.......# #.....+.............. #.......# #.....#..############ #.......# ###.#.........#...... #.......# #.#########.#.##### #.......# #...........#.# ........# ########......# There are no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 3 endoplasms (D:1) 3 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 6 rats (D:1) 23 creatures vanquished. Vanquished Creatures (others) 28 foxfires (D:1) 28 creatures vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Foot2Foot the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Foot2Foot set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 93 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 770 | D:1 | HP: 1/21 [rat (1)] 991 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 991 | D:1 | Learned a level 1 spell: Magic Dart 1060 | D:1 | Entered explore mode. Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Transmutations | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Poison Magic | | 3.0 Dodging | 3 | 3.2 Fighting | | 0.2 Stealth | | 1.9 Action || total ---------------------------++------- Melee: Dagger || 8 Hand axe || 36 Throw: Stone || 1 Cast: Foxfire || 21 Magic Dart || 6 Use: Scroll || 1 Armour: Robe || 30 Skin || 11 Dodge: Dodged || 46 Form: || 1 Statue || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1147 | 1147 | 0 | 165 | 340 | 1 | 1147.0 | Dungeon | 1147 | 1147 | 0 | 165 | 340 | 1 | 1147.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1147 daAuts