Dungeon Crawl Stone Soup version 0.26-b1-59-ge38874ec40 (webtiles) character file. Game seed: 16971557161420295221 20 Forgeling the Caller (level 3, 0/28 HPs) Began as a Formicid Summoner on Jan 9, 2021. Slain by a hobgoblin ... wielding a +0 club (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:56 (627 turns). Forgeling the Caller (Formicid Summoner) Turns: 627, Time: 00:00:57 Health: 0/28 AC: 2 Str: 13 XL: 3 Next: 0% Magic: 6/6 EV: 12 Int: 14 God: Gold: 8 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis + b - +1 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons b - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} f - 2 scrolls of enchant armour {unknown} Potions d - a potion of brilliance {unknown} e - a potion of attraction {unknown} g - a potion of curing {unknown} Skills: + Level 2.6 Fighting - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 4.0 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Summon Small Mammal Summ 48% 4% 1 Your spell library contained the following spells: Spells Type Power Failure Level Call Imp Summ 12% 7% 2 Call Canine Familiar Summ 12% 14% 3 Summon Guardian Golem Hex/Summ 7% 30% 3 Summon Ice Beast Ice/Summ 7% 71% 4 Summon Lightning Spire Summ/Air 7% 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You barely miss the jackal. You closely miss the jackal. You hit the jackal. The jackal is moderately wounded. You hit the jackal. The jackal is poisoned. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. Are you sure you want to shaft yourself? You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You begin to dig a shaft. You continue digging a shaft. The hobgoblin hits you with a +0 club. You die... ###### #....# ############....# # .........#......#### .### ...................(..... .................##...).. .†.....>...†......†g(.... .†.......!.....gh##...... ................@# ..... .....$.........††# .... ......................... .....≈.........#..##..### .....≈........##.... # ....≈≈≈.........?$.... ..(.≈≈≈................ ...≈≈≈≈≈..............# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...# You could see a jackal and a hobgoblin. Vanquished Creatures A leopard gecko (D:1) 2 bats (D:1) 3 goblins (D:1) 3 jackals (D:1) 2 kobolds (D:1) A ball python (D:1) A frilled lizard (D:1) 5 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Forgeling the Formicid Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 230 | D:1 | Reached skill level 1 in Fighting 464 | D:1 | Reached XP level 2. HP: 21/21 MP: 5/5 626 | D:1 | HP: 1/23 [jackal (1)] 627 | D:1 | Reached XP level 3. HP: 1/28 MP: 6/6 627 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.6 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.1 Summonings | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 14 Dagger || 47 Abil: Shaft Self || 1 Armor: Robe || 18 Dodge: Dodged || 46