Dungeon Crawl Stone Soup version 0.27-a0-604-g29a88b33a7 (webtiles) character file. Game seed: 6818780225974340384 3 Forgeling the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on Mar 12, 2021. Slain by a kobold (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (77 turns). Forgeling the Vexing (Deep Elf Enchanter) Turns: 77, Time: 00:00:39 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 41% Magic: 5/6 EV: 12 Int: 19 God: Gold: 10 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} Skills: - Level 1.0 Short Blades - Level 2.4 Dodging - Level 3.6 Stealth - Level 3.0 Spellcasting - Level 4.0 Hexes + Level 1.0 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 20% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 24% N/A 9% 2 Confusing Touch Hex 18% N/A 9% 3 Tukima's Dance Hex 18% N/A 9% 3 Dazzling Flash Conj/Hex 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin (chance to affect: 73%) The goblin is outlined in light. You hit the goblin. The goblin is heavily wounded. The goblin hits you. You hit the goblin. You kill the goblin! You see here a rat corpse. Found a whip. Found a dagger. A rat comes into view. Found 10 gold pieces and a whip. You hit the rat. You kill the rat! Your Ice Magic skill increases to level 1! You now have 10 gold pieces. A kobold comes into view. The kobold shouts! Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold (chance to affect: 73%) The kobold is outlined in light. You hit the kobold but do no damage. The kobold hits you. * * * LOW HITPOINT WARNING * * * You closely miss the kobold. The kobold hits you. * * * LOW HITPOINT WARNING * * * You completely miss the kobold. You barely miss the kobold. You completely miss the kobold. You hit the kobold. The kobold is moderately wounded. You hit the kobold but do no damage. The kobold is moderately wounded. The kobold hits you. You die... #.######### ## #.#........ .. #.#)K....(. #. #.#@# #. #.#.# #. #.#.# ####### #. #.#.###.##..#### #†###.#.##..#......##### #......).#...†.#..##.... #######.##.####......≈≈≈ #.#####......≈≈.≈≈ #.# #..#...≈≈≈≈≈.≈ You could see a kobold (corona). Vanquished Creatures A goblin (D:1) 3 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Forgeling the Deep Elf Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 60 | D:1 | Reached skill level 1 in Ice Magic 77 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_loops_ring, minmay_pentomino_r4 Skill XL: | 1 | ---------------+----+----- Ice Magic | 1 | 1.0 Short Blades | | 1.0 Dodging | | 2.4 Stealth | | 3.6 Spellcasting | | 3.0 Hexes | | 4.0 Action || total -------------------------++------- Melee: Dagger || 15 Cast: Corona || 4 Armor: Robe || 2 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 77 | 77 | 0 | 0 | 0 | 1 | 77.0 | Dungeon | 77 | 77 | 0 | 0 | 0 | 1 | 77.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 77 daAuts