Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 16826298518102501407 4 Forgeling the Skirmisher (level 1, -2/14 HPs) Began as a Gargoyle Wanderer on Aug 6, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (91 turns). Forgeling the Skirmisher (Gargoyle Wanderer) Turns: 91, Time: 00:00:33 Health: -2/14 AC: 4 Str: 16 XL: 1 Next: 60% Magic: 1/1 EV: 11 Int: 10 God: Gold: 13 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Faith . (no shield) rNeg + . . Spirit . e - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) c - a +0 hand axe Armour e - a +0 robe (worn) Scrolls D - a scroll of blinking Y - a scroll of teleportation {@r3} Potions b - 2 potions of invisibility {unknown} Skills: - Level 3.2 Fighting + Level 2.1 Axes - Level 1.1 Armour - Level 1.0 Dodging - Level 2.1 Stealth - Level 1.1 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History * * * LOW HITPOINT WARNING * * * A hobgoblin comes into view. You closely miss the quokka. The quokka is heavily wounded. The hobgoblin shouts! The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka is heavily wounded. You completely miss the quokka. The quokka is heavily wounded. You hit the quokka. You kill the quokka! Your Axes skill increases to level 2! You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You kill the endoplasm! You barely miss the jackal. You hit the jackal. The jackal is lightly wounded. You hit the jackal. The jackal is moderately wounded. You barely miss the jackal. The jackal is moderately wounded. You hit the jackal. The jackal is almost dead. You miss the jackal. The jackal is almost dead. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. You die... #.# #.# #.# ##### #.# ###...# #.# #.'.8.# #.###.#...# #..h..##g## ##.#####h# #.# ##@## ####h# #...# #....####.<.# ####g...#...# #..####.## ##.# #.# #.# #.# #.# ... #.# .8. You could see a jackal and a hobgoblin. Vanquished Creatures An endoplasm (D:1) A jackal (D:1) A quokka (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Forgeling the Gargoyle Wanderer began the quest for the | Orb. 0 | D:1 | Forgeling set off with the following items: a +2 dagger, a | +0 hand axe, a +0 robe, a scroll of blinking, a scroll of | teleportation {@r3} 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 91 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_rooms, ebering_ecumenical_altar_sacrificial Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.1 Fighting | | 3.2 Armour | | 1.1 Dodging | | 1.0 Stealth | | 2.1 Shields | | 1.1 Action || total -------------------------++------- Melee: Dagger || 27 Armor: Robe || 11 Dodge: Dodged || 15