Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 11201932414195832017 63 Fortress the Ducker (level 4, -1/33 HPs) Began as a Merfolk Transmuter on Sept 8, 2023. Slain by an orc ... wielding a +0 club (2 damage) ... on level 3 of the Dungeon. The game lasted 00:04:18 (1324 turns). Fortress the Ducker (Merfolk Transmuter) Turns: 1324, Time: 00:04:18 Health: -1/33 AC: 4 Str: 10 XL: 4 Next: 9% Magic: 7/7 EV: 12 Int: 14 God: Gold: 136 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . a - +1 mace (drain) rCold . . . (no shield) rNeg . . . d - +1 leather armour {Will+} rPois . (helmet currently unavailable) rElec . (no cloak) rCorr . (no gloves) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: mighty, appendages (expiring), weak-willed A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 3 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons a - a +1 mace of draining (weapon) h - a +0 vampiric whip Missiles j - 9 poisoned darts (quivered) Armour d - a +1 leather armour of willpower (worn) Scrolls e - a scroll of teleportation Potions b - 3 potions of lignification c - 2 potions of might g - a potion of degeneration {unknown} k - 2 potions of attraction {unknown} Skills: + Level 1.8 Fighting * Level 1.7 Maces & Flails + Level 3.3 Dodging - Level 3.2 Unarmed Combat + Level 2.3 Spellcasting + Level 3.2 Transmutations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 20% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 10% N/A 13% 2 Spider Form Tmut/Pois 6% N/A 43% 3 Ice Form Ice/Tmut 6% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the ball python! The bat closely misses you. The frilled lizard bites you. The orc completely misses you. You closely miss the frilled lizard. Your headbutt misses the frilled lizard. The bat barely misses you. The orc barely misses you. The frilled lizard misses you. You completely miss the frilled lizard. The bat misses you. An orc priest comes into view. It is wielding a +0 flail. The orc completely misses you. The frilled lizard closely misses you. You sock the frilled lizard! You kill the frilled lizard! Your transformation is almost over. The bat closely misses you. The orc barely misses you. x2 The orc closely misses you. The orc misses you. The orc hits you with a +0 hand axe. You hit the orc but do no damage. The bat hits you but does no damage. The orc hits you with a +0 hand axe. The orc hits you with a +0 club. Okay, then. You feel very mighty all of a sudden. The bat hits you but does no damage. The orc closely misses you. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc barely misses you. You hit the orc priest. You drain the orc priest. The orc priest is heavily wounded. The bat hits you but does no damage. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc barely misses you. The orc closely misses you. The orc priest misses you. The bat misses you. You hit the orc priest. The orc priest is almost dead. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 club. You die... #.. .. #.. .. #... #. #.. . #.. .# ##.###.###.. ..##..oo......# ......o@†.....# ..##...bo.....# #..........# #..........# ##.....###.# #.....# # #.....# #.....# You could see an orc priest (very drained), 3 orcs and a bat. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 4 ball pythons 2 bats (D:1) 2 endoplasms 2 giant cockroaches (D:1) 6 goblins A hobgoblin (D:1) 2 quokkas (D:1) 5 frilled lizards 2 kobolds 2 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fortress the Merfolk Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 128 | D:1 | Found a faded altar of an unknown god. 174 | D:1 | Reached XP level 2. HP: 7/21 MP: 5/5 718 | D:1 | Reached XP level 3. HP: 24/26 MP: 6/6 763 | D:1 | Reached skill level 1 in Maces & Flails 1070 | D:2 | Reached XP level 4. HP: 27/33 MP: 7/7 1324 | D:3 | HP: 1/33 [orc/+0 hand axe (5)] 1324 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic, hellmonk_ecumenical_altar_arch_garden, minmay_heptomino_h4 D:2: layout_basic D:3: layout_basic, gup_sewer_entry_spiral, minivault_24 Skill XL: | 1 2 3 | ---------------+----------+----- Transmutations | 3 | 3.2 Dodging | 3 | 3.3 Maces & Flails | 1 | 1.7 Fighting | | 1.8 Unarmed Combat | | 3.2 Spellcasting | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 80 | 8 || 88 Unarmed | 5 | || 5 Punch | 4 | || 4 Throw: Dart | 7 | || 7 Cast: Beastly Appendage | | 1 || 1 Use: Scroll | | 3 || 3 Potion | | 1 || 1 Armour: Leather armour | 29 | 5 || 34 Robe | 2 | || 2 Dodge: Dodged | 77 | 24 || 101