Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 12626599148579410911 23 Fortress the Grave Robber (level 2, -1/20 HPs) Began as a Ghoul Necromancer on Sept 22, 2024. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:04:15 (407 turns). Fortress the Grave Robber (Ghoul Necromancer) Turns: 407, Time: 00:04:15 Health: -1/20 AC: 2 Str: 11 XL: 2 Next: 95% Magic: 4/4 EV: 11 Int: 14 God: Gold: 8 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn %: no passive effects @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions c - a potion of magic Skills: + Level 1.8 Dodging + Level 2.4 Stealth + Level 1.9 Spellcasting + Level 4.6 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 5% 2 Vampiric Draining Necr 14% 2d7 11% 3 Animate Dead Necr 14% N/A 34% 4 Curse of Agony Necr 14% N/A 69% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History You miss the quokka. The quokka is moderately wounded. The bat hits your soul wisp but does no damage. The quokka bites you but does no damage. Your soul wisp touches the bat but does no damage. You hit the bat. You kill the bat! The quokka bites you. The quokka barely misses you. Your soul wisp touches the quokka. You miss the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the quokka. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the quokka but does no damage. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. Your soul wisp barely misses the quokka. You barely miss the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. Your soul wisp closely misses the quokka. You barely miss the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka misses you. Your soul wisp touches the quokka but does no damage. It was a potion of curing. You feel better. The quokka bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the quokka. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you. You die... ### #.............#....#..#.#.. #######....................##...# ......########################### ####### #.K ... # #..... # #.#.. # #...##### # #.#.##†.## ####### #.....@*.# ..>...# ##....#r..# #####.#######†.##....# #.........## ##..# #########.# .## #.# # #.. #### You could see a quokka (ally target) and a friendly soul wisp (summoned). Vanquished Creatures A ball python (D:1) 2 hobgoblins (D:1) A jackal (D:1) A quokka (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) 2 hobgoblins (D:1) A jackal (D:1) 7 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fortress the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 201 | D:1 | Reached XP level 2. HP: 16/20 MP: 2/4 405 | D:1 | HP: 1/20 [quokka (2)] 407 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_loops_ring, minmay_cupped Action || total ---------------------------++------- Melee: Dagger || 55 Cast: Soul Splinter || 14 Use: Potion || 1 Stab: Sleeping || 2 Armour: Robe || 42 Dodge: Dodged || 52