Foxy Level 1 of the Dungeon (0, 0, D:1) 10 stones (13, -16, D:1) 5 arrows (18, 26, D:1) 20 stones (19, 26, D:1) a +0 short sword (20, 7, D:1) a +0 whip (25, -8, D:1) a +0 club a +0 club (26, -8, D:1) a +0 dagger (27, 9, D:1) a +0 short sword (27, 12, D:1) 16 stones (27, 32, D:1) a +0 club (30, -25, D:1) 18 arrows (31, -22, D:1) a cursed -3 club (32, 25, D:1) a stone (33, -12, D:1) a +0 club (33, 25, D:1) 2 stones (39, -13, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 22 arrows (3, -17, D:2) a +0 club (16, -6, D:2) 30 stones (18, -13, D:2) a +0 club (19, -17, D:2) a +0 long sword (23, -3, D:2) a +0 club (35, 24, D:2) a +0 dagger (40, 18, D:2) a +0 club (44, 4, D:2) a +0 dagger 2 stones (45, 2, D:2) 15 arrows (47, -16, D:2) a +0 club (51, -14, D:2) 29 arrows (62, -8, D:2) 18 arrows Level 3 of the Dungeon (0, 0, D:3) a cursed +0 spear (1, 3, D:3) a +0 flail (6, -21, D:3) a +2 helmet (6, 3, D:3) a +0 halberd (9, -25, D:3) 18 stones (31, -36, D:3) a stone (32, -33, D:3) a +0 dagger (33, -37, D:3) a stone (34, -37, D:3) a stone (35, -12, D:3) a +0 pair of boots (37, -36, D:3) 29 stones (38, -16, D:3) a +0 robe (41, -33, D:3) 11 sling bullets (43, -27, D:3) a +0 scale mail (52, -36, D:3) a +0 club (56, -30, D:3) 15 arrows (60, -32, D:3) a +0 dagger (60, 1, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (6, -5, D:4) a +0 chain mail (8, -6, D:4) 10 stones (9, -1, D:4) a +0 club (15, -5, D:4) a +0 leather armour (16, 21, D:4) a +0 ring mail (22, 2, D:4) 22 stones (28, 27, D:4) 25 sling bullets (30, 0, D:4) a +0 robe (31, -3, D:4) a cursed -3 great sword (32, 13, D:4) a +0 trident (32, 21, D:4) a +0 falchion (37, 0, D:4) a +0 dagger (37, 1, D:4) a +0 morningstar (40, 8, D:4) the +8 whip of Bodily Harmony {pain, *Corrode Str+3 Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It affects your intelligence (+5). It may corrode you when you take damage. a +0 scale mail (40, 21, D:4) a +0 giant club (40, 31, D:4) a +2 flail of protection a +0 mace (45, 2, D:4) 16 arrows (48, 28, D:4) a +0 dagger (53, -1, D:4) a +0 leather armour (58, 15, D:4) 24 sling bullets (58, 19, D:4) a +0 robe Level 5 of the Dungeon (4, -12, D:5) a cursed +3 mace a +0 robe a cursed +0 robe a +5 battleaxe (7, -23, D:5) an arrow (9, -22, D:5) an arrow (10, -22, D:5) an arrow (12, -21, D:5) a +0 shortbow 13 arrows (12, 17, D:5) 16 stones (27, 15, D:5) 15 sling bullets (32, -6, D:5) a cursed +0 whip (41, 21, D:5) a +0 spear (44, -12, D:5) a +0 ring mail (51, 2, D:5) 15 bolts Level 6 of the Dungeon (0, 0, D:6) 29 stones (6, 0, D:6) a +0 pair of boots (18, 7, D:6) a cursed +4 great sword a +0 robe (18, 17, D:6) a +0 robe a +3 flail (22, 2, D:6) a +0 dagger a +0 robe a +0 flail (31, 15, D:6) a +0 club a +0 ring mail (34, 18, D:6) a +0 short sword (37, -4, D:6) 18 stones (42, 16, D:6) 16 stones (45, -1, D:6) a +0 chain mail a +0 dire flail (47, 7, D:6) a +3 spear a +0 robe (50, -27, D:6) a +0 whip (53, -3, D:6) a +0 morningstar a +0 scale mail a +0 war axe Level 7 of the Dungeon (0, 0, D:7) 19 stones (8, 6, D:7) a +0 trident (9, 6, D:7) a +0 dagger of draining a +0 leather armour (9, 7, D:7) a +0 dagger a +0 robe (9, 8, D:7) a +0 short sword (14, 10, D:7) a +0 shortbow 19 arrows (22, 15, D:7) a +0 long sword (23, 22, D:7) a +0 quarterstaff (25, 21, D:7) 21 arrows (33, 6, D:7) a +1 whip of flaming a +0 robe of positive energy (35, 27, D:7) a +2 vorpal shortbow 14 arrows (38, 27, D:7) an arrow (39, 27, D:7) an arrow (40, 27, D:7) an arrow (43, 16, D:7) a +0 mace (45, 17, D:7) 12 gold pieces (46, 16, D:7) a scroll of teleportation (46, 17, D:7) a potion of brilliance (47, 17, D:7) a potion of berserk rage (49, 36, D:7) a +0 mace a +0 flail a +0 leather armour a +0 dagger a +0 robe (50, 36, D:7) a +0 club 5 boomerangs of dispersal a +0 leather armour (53, 15, D:7) a +0 leather armour (58, 5, D:7) a +0 hunting sling (58, 24, D:7) a +1 flail of holy wrath Level 8 of the Dungeon [Shop] Savo's Antique Weapon Boutique a +0 falchion (69 gold) a cursed +0 great sword (80 gold) a +0 spectral quarterstaff (276 gold) a +0 dagger (46 gold) a +4 dire flail of draining (671 gold) a +0 dagger (46 gold) a +0 falchion (69 gold) a +0 rapier (92 gold) a +0 fustibalus (345 gold) [Shop] Dilouc's Distillery a potion of resistance (150 gold) a potion of flight (45 gold) a potion of attraction (45 gold) a potion of lignification (45 gold) 2 potions of brilliance (120 gold) a potion of berserk rage (75 gold) 2 potions of mutation (240 gold) a potion of ambrosia (120 gold) [Shop] Liqaula's Antique Weapon Shop a +0 quarterstaff (108 gold) a +0 dagger (54 gold) a +0 long sword (94 gold) a +0 whip (67 gold) a +0 rapier (108 gold) [Shop] Dafyat's Weapon Shop a +0 hand axe (42 gold) a +0 dagger of speed (112 gold) 14 stones (19 gold) a +0 mace (42 gold) a +0 dagger (28 gold) a +0 war axe (49 gold) a +0 battleaxe (91 gold) a +0 trident (49 gold) a +2 hand axe of distortion (273 gold) a +0 fustibalus (210 gold) the +7 hand axe of Eternity {flame, Int+5 Stlth+} (849 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+5). It makes you more stealthy. (0, 0, D:8) 24 bolts (1, -9, D:8) a +0 robe (2, -21, D:8) a +1 pair of boots (8, -17, D:8) 15 stones (8, -7, D:8) a +2 whip of flaming (9, -7, D:8) a +0 scale mail (10, -16, D:8) a +0 robe a +2 halberd (10, -7, D:8) a +0 whip of flaming (11, 0, D:8) a +0 giant spiked club (12, -12, D:8) a +0 robe a cursed +2 great sword a +0 robe a cursed +0 halberd (14, 3, D:8) a +2 vorpal long sword 7 boomerangs a +0 chain mail (15, -13, D:8) a +0 robe a cursed +0 battleaxe (16, -13, D:8) a +1 spear of pain (17, -13, D:8) a +0 spear (19, -14, D:8) 3 scrolls of noise a +0 dagger (20, -14, D:8) 4 stones (20, -13, D:8) a +0 club (21, -15, D:8) 4 stones (21, 11, D:8) 25 arrows (28, -8, D:8) a +0 dagger a +0 robe (28, -7, D:8) a +0 hand axe (29, -25, D:8) 3 potions of degeneration (29, -8, D:8) a +0 dagger a +0 robe (29, -6, D:8) a +0 giant club a +0 giant spiked club (33, -17, D:8) an arrow (33, -16, D:8) an arrow (34, -15, D:8) an arrow (36, -13, D:8) 2 arrows (38, -11, D:8) a +0 shortbow 6 arrows (40, 7, D:8) 17 arrows Level 9 of the Dungeon [Shop] Buucir's Elemental Accessories a tin of tremorstones (2/2) (480 gold) a lightning rod (4/4) (360 gold) an uncursed staff of cold (300 gold) the Compendium of Fire (729 gold) Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 yes b - Inner Flame Hexes/Fire 3 no c - Bolt of Magma Conjuration/Fire/Earth 5 no d - Fireball Conjuration/Fire 5 no e - Starburst Conjuration/Fire 6 no f - Ignition Fire 8 no (3, 2, D:9) 19 bolts (5, 14, D:9) a +0 giant club a cursed -1 giant spiked club (21, 5, D:9) a +0 dagger a +0 robe (21, 6, D:9) a +0 club a +0 chain mail a +0 short sword a +0 chain mail (39, 29, D:9) a +0 giant club a +0 giant club (46, 4, D:9) a +1 helmet (55, 35, D:9) a +0 club a +0 scale mail (62, 35, D:9) a +0 chain mail (63, 13, D:9) 13 sling bullets Level 10 of the Dungeon [Shop] Zeejoch's Assorted Antiques a scroll of blinking (202 gold) a scroll of enchant armour (202 gold) an uncursed ring of protection from cold (675 gold) a +0 spear (81 gold) a +0 leather armour (54 gold) a potion of invisibility (216 gold) a scroll of remove curse (81 gold) a scroll of fear (94 gold) a +6 short sword of flaming (1009 gold) a scroll of enchant armour (202 gold) (0, 0, D:10) a +0 robe a +2 dagger (4, 3, D:10) a +0 robe a cursed +0 spear a +0 robe a cursed +2 war axe (5, 2, D:10) a +0 robe a cursed +3 halberd of freezing (11, 4, D:10) a +0 ring mail (16, 5, D:10) a +0 robe a cursed +0 hand axe (16, 8, D:10) 20 arrows a +0 shortbow (17, 4, D:10) a cursed +0 robe a +4 trident (17, 5, D:10) a +0 robe a +0 great sword (17, 7, D:10) a +0 robe a cursed +2 long sword of freezing (17, 8, D:10) an arrow (18, 9, D:10) 2 arrows (23, -20, D:10) a +2 vorpal mace (23, -7, D:10) an uncursed staff of air (25, -17, D:10) a +0 mace (26, -18, D:10) a +0 halberd a +0 chain mail (26, -14, D:10) a +0 hand axe (26, 11, D:10) a +0 leather armour a +0 club (27, -17, D:10) a +0 whip (27, -16, D:10) a +0 mace (30, 12, D:10) an uncursed ring of magical power (33, -12, D:10) a +0 war axe (34, -10, D:10) a +0 ring mail (42, -30, D:10) a +0 flail (42, -29, D:10) an uncursed amulet of faith (44, -24, D:10) a cursed +0 ring mail (46, -27, D:10) a +0 shortbow (47, 17, D:10) 23 stones Level 11 of the Dungeon (0, 0, D:11) a +0 spear (0, 1, D:11) a +0 spear (0, 2, D:11) a cursed -1 spear (0, 3, D:11) a +0 spear (5, 23, D:11) 17 bolts (6, -3, D:11) the +9 scale mail "Hihir" {rC+ rN+ Regen+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It protects you from negative energy. It increases your rate of regeneration. (6, 12, D:11) a +0 club (7, 12, D:11) a +0 chain mail a +1 short sword of venom (8, 12, D:11) a +0 chain mail (15, -5, D:11) 2 scrolls of noise (22, 30, D:11) 17 sling bullets (30, 5, D:11) 27 stones (38, 27, D:11) a +0 hunting sling (39, 18, D:11) 14 poisoned darts (40, 18, D:11) a potion of heal wounds (41, 18, D:11) 22 bolts (42, 18, D:11) 17 gold pieces (42, 23, D:11) 21 stones (43, 16, D:11) a +0 robe (43, 23, D:11) 18 bolts (50, 7, D:11) an uncursed staff of cold Level 12 of the Dungeon (0, 0, D:12) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (4, -11, D:12) a cursed +0 scale mail (6, -10, D:12) a +0 ring mail (10, -9, D:12) 4 javelins (14, -10, D:12) a hornet corpse (15, -10, D:12) a +1 trident of freezing a +0 chain mail an orc corpse (19, -10, D:12) a +0 mace a +0 chain mail an orc corpse (32, 10, D:12) a yak corpse (36, -6, D:12) a +0 club a +0 ring mail an orc corpse (39, 13, D:12) a +0 robe the Ecumenical Temple