Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.29.0-13-gc9e81de378 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 4900904260849531435, deterministic pregen: 1 Command line: /usr/games/crawl-0.29 -name Fractals -rc /dgldir/rcfiles/crawl-0.29/Fractals.rc -macro /dgldir/rcfiles/crawl-0.29/Fractals.macro -morgue /dgldir/morgue/Fractals/ -webtiles-socket /crawl-master/webserver/sockets/Fractals:2022-09-11.04:45:26.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 17 stack frames. /usr/games/crawl-0.29(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x561722a6f6ef]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.29(_Z13do_crash_dumpv+0x3f7) [0x561722a772a7]: do_crash_dump() /usr/games/crawl-0.29(_Z20crash_signal_handleri+0x1fa) [0x561722a6fb7a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fd1208f2210]: /usr/games/crawl-0.29(_ZN16formatted_string10textcolourEi+0x4) [0x561722b6e004]: formatted_string::textcolour(int) /usr/games/crawl-0.29(_ZNK6quiver11ammo_action18quiver_descriptionEb+0x3dd) [0x561722ed7b5d]: quiver::ammo_action::quiver_description(bool) const /usr/games/crawl-0.29(_ZN14TilesFramework12_send_playerEb+0x190f) [0x5617230bac1f]: TilesFramework::_send_player(bool) /usr/games/crawl-0.29(_ZN14TilesFramework6redrawEv+0xa6) [0x5617230bfa86]: TilesFramework::redraw() /usr/games/crawl-0.29(_Z8getch_ckv+0x141) [0x5617230c3fc1]: getch_ck() /usr/games/crawl-0.29(+0x6a9906) [0x561722ce3906]: /usr/games/crawl-0.29(_Z6getchm13KeymapContext+0x62) [0x561722ce6ac2]: getchm(KeymapContext) /usr/games/crawl-0.29(_Z18attribute_increasev+0x196) [0x561722e9e036]: attribute_increase() /usr/games/crawl-0.29(_Z12level_changeb+0x1fc) [0x561722eb7e7c]: level_change(bool) /usr/games/crawl-0.29(+0xa91d6f) [0x5617230cbd6f]: /usr/games/crawl-0.29(main+0x1a5) [0x5617229c51f5]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fd1208d30b3]: /usr/games/crawl-0.29(_start+0x2e) [0x5617229c5d1e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.29/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.29/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.29/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: lemuel_arrival_muddy layout_basic Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (38, 34): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, Fractals the Vine Stalker Enchanter. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You now have 15 gold pieces. You now have 26 gold pieces (gained 11). Found 2 boomerangs. A ball python comes into view. A bat comes into view. The ball python hisses angrily. You hit the ball python. You kill the ball python! No target in view! You see here a ball python corpse. You see here 2 boomerangs. d - 2 boomerangs The bat misses you. You hit the bat. The bat is heavily wounded. The bat misses you. The bat barely misses you. You closely miss the bat. The bat is heavily wounded. The bat hits you. You barely miss the bat. The bat is moderately wounded. The bat closely misses you. You hit the bat. You kill the bat! No target in view! No target in view! You don't know any spells. Okay, then. HP restored. 2 dart slugs come into view. Unknown command. The dart slug bites you but does no damage. You hit the dart slug but do no damage. You bite the dart slug. You drain its power. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug. The dart slug is moderately wounded. You hit the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the dart slug. You bite the dart slug. You kill the dart slug! Your Fighting skill increases to level 1! Unknown command. You start resting. Magic restored. You start resting. HP restored. The helpless dart slug fails to defend itself. You puncture the dart slug! You kill the dart slug! You have reached level 2! You see here a dart slug corpse. As you open the door, it creaks loudly! A quokka comes into view. Throw: 2 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line, f - quokka Aim: a quokka (46% to hit) You throw a boomerang. The boomerang barely misses the quokka. The quokka closely misses you. You hit the quokka. You bite the quokka. You kill the quokka! No target in view! No target in view! A bat comes into view. There is an open door here. You see here a quokka corpse. The bat hits you. You completely miss the bat. Your bite misses the bat. The bat hits you but does no damage. Throw: 2 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line, f - bat Aim: a bat (42% to hit) You throw a boomerang. The boomerang hits the bat. You kill the bat! You see here a bat corpse. Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 3? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'a'. Magic restored. You now have 42 gold pieces (gained 16). A dart slug comes into view. Found a stone staircase leading down. The helpless dart slug fails to defend itself. You puncture the dart slug! You kill the dart slug! You open the door. Found a short sword. A dart slug comes into view. There is an open door here. The dart slug bites you but does no damage. You hit the dart slug. The dart slug is lightly wounded. The dart slug barely misses you. You hit the dart slug. You bite the dart slug, but do no damage. The dart slug is moderately wounded. You hit the dart slug but do no damage. You bite the dart slug, but do no damage. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug but do no damage. The dart slug is moderately wounded. The dart slug bites you but does no damage. You hit the dart slug but do no damage. The dart slug is moderately wounded. You hit the dart slug. You bite the dart slug, but do no damage. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug but do no damage. Your bite misses the dart slug. The dart slug is heavily wounded. The dart slug closely misses you. You hit the dart slug. The dart slug is almost dead. You hit the dart slug but do no damage. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug. You kill the dart slug! No target in view! No target in view! You start resting. Magic restored. You start resting. HP restored. An endoplasm comes into view. You see here a scroll labelled QUISUY HABAOT. The helpless endoplasm fails to defend itself. You puncture the endoplasm! You kill the endoplasm! e - a scroll labelled QUISUY HABAOT A hobgoblin comes into view. An endoplasm comes into view. The hobgoblin shouts! You barely miss the hobgoblin. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin barely misses you. You closely miss the hobgoblin. Your bite misses the hobgoblin. The hobgoblin completely misses you. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You hit the hobgoblin. You bite the hobgoblin. You drain its power. You feel invigorated. The hobgoblin is heavily wounded. The hobgoblin completely misses you. You barely miss the hobgoblin. Your bite misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm closely misses you. You hit the endoplasm but do no damage. You bite the endoplasm. You drain its power. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! A ball python comes into view. Found a dented amethyst amulet and a scroll labelled HIPASU XIPRI. Found a Young Poisoner's Handbook. A ball python comes into view. f - an amulet of magic regeneration There are no items here. Found 2 amethyst potions. g - a scroll labelled HIPASU XIPRI A kobold comes into view. It is wielding a +0 dagger. You hit the kobold but do no damage. The kobold hits you with a +0 dagger. You hit the kobold. You kill the kobold! Things that are here: a +0 dagger; a kobold corpse A bat comes into view. Things that are here: a +0 dagger; a kobold corpse You start putting on your amulet. You continue putting on your amulet of magic regeneration. x3 Magic restored. You continue putting on your amulet of magic regeneration. x2 You finish putting on your amulet of magic regeneration. f - an amulet of magic regeneration (around neck) Found a viscous green potion. Things that are here: a +0 dagger; a kobold corpse A hobgoblin comes into view. You see here 2 amethyst potions. h - 2 amethyst potions The helpless hobgoblin fails to defend itself. You impale the hobgoblin!! You kill the hobgoblin! i - a viscous green potion You open the door. There is an open door here. You open the door. Found an escape hatch in the floor. A rat comes into view. Found a viscous green potion. There is an open door here. You see here a viscous green potion. i - 2 viscous green potions (gained 1) Unknown command. There are no items here. There are no items here. You barely miss the rat. You bite the rat. You drain its power. The rat is heavily wounded. The rat misses you. You hit the rat but do no damage. You bite the rat. You kill the rat! The bat completely misses you. Training target 2.0 for Fighting reached! Your Fighting skill increases to level 2! Unknown command. You hit the bat but do no damage. Your bite misses the bat. The bat misses you. The bat closely misses you. You hit the bat. Your bite misses the bat. The bat is severely wounded. The bat closely misses you. The bat hits you. You closely miss the bat. The bat is severely wounded. The bat barely misses you. The bat barely misses you. You see here a rat corpse. The bat hits you but does no damage. The bat closely misses you. You hit the bat. You kill the bat! Your Ice Magic skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Welcome back, Fractals the Vine Stalker Enchanter. Press ? for a list of commands and other information. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.29.0-13-gc9e81de378 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Fractals] Species: Vine Stalker Job: Enchanter HP: 14/15; mods: 0/0 MP: 6/6; mod: 0 Stats: 10 (10) 15 (15) 14 (14) Position: (57, 45), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 2 | 178 | 0/178 Short Blades | X | 0 | 0 | 0 | 51 | 51/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 1 | 151 | 81/142 Stealth | X | 0 | 0 | 3 | 253 | 75/119 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 2 | 179 | 29/150 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 3 | 301 | 1/200 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Transmutations | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 1 | 100 | 1 | 50 | 0/100 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 42 #49: 65 Mutations: fangs: 2 (innate) magic shield: 1 (innate) antimagic bite: 1 (innate) no potion heal: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +1 dagger eq slot #6, inv slot #1: +0 robe eq slot #9, inv slot #5: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: .##...# . #...# ..# .##...########.######## ........).............# .....#########.#......# .....# #.#......# .....# #.#......# .....# #.#......# .....#########.#@# .....'.........#†# .....#.........#.# .....#.........'># .....#.........### ######............ # ############# # # clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>