Dungeon Crawl Stone Soup version 0.28-a0-983-g1de4e0787c (webtiles) character file. Game seed: 17919557753362625252 75 Fractals the Conjurer (level 4, -2/26 HPs) Began as a Tengu Conjurer on Dec 2, 2021. Killed from afar by Sigmund (12 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:06:46 (2004 turns). Fractals the Conjurer (Tengu Conjurer) Turns: 2004, Time: 00:06:46 Health: -2/26 AC: 2 Str: 8 (10) XL: 4 Next: 31% Magic: 0/8 EV: 12 Int: 16 (18) God: Gold: 64 SH: 0 Dex: 10 (12) Spells: 4/7 levels left rFire . . . SeeInvis . e - +0 dagger rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn b - ring of protection from cold MPRegen 0.11/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) q - a +0 short sword of distortion Missiles d - 3 boomerangs f - 37 stones j - 24 bolts p - 8 poisoned darts u - 19 arrows Armour a - a +0 robe (worn) Jewellery b - a ring of protection from cold (left hand) Scrolls c - a scroll of noise {unknown} m - a scroll of magic mapping {unknown} s - a scroll of immolation {unknown} t - a scroll of enchant armour {unknown} v - a scroll of fog {unknown} Potions h - a potion of ambrosia {unknown} i - a potion of brilliance {unknown} k - a potion of haste {unknown} l - a potion of resistance {unknown} n - 2 potions of heal wounds {unknown} o - a potion of curing {unknown} r - a potion of mutation {unknown} Skills: - Level 2.0 Fighting + Level 2.8 Dodging - Level 3.0 Stealth + Level 2.4 Spellcasting - Level 5.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 1% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal! You kill the jackal! A jackal comes into view. Found a stone staircase leading up. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +2 robe of willpower and wearing an amulet of reflection (75% to hit) The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund hits you from afar with a +0 scythe. The searing ray misses Sigmund. Sigmund barely misses you. The searing ray misses Sigmund. You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +2 robe of willpower and wearing an amulet of reflection (lightly wounded, 75% to hit) The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe. The searing ray misses Sigmund. Sigmund hits you from afar with a +0 scythe. Without enough magic to sustain it, your searing ray dissipates. Unknown command. Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Sigmund gestures at you while chanting. The puff of flame hits you! You die... ............# #.##.#.#...####### ##..##.............. ##.#.##.#.#...####... .#...#.......##..... ............#.....[ ..####...#....#..#...... .........@.......#.##... .......@<..........##... ########.#.###########.# #.#.###########.# #.......†........ ###..........<..# ############### You could see Sigmund. Vanquished Creatures 3 adders (D:2) 2 dart slugs (D:2) 2 ball pythons 8 endoplasms 3 giant cockroaches 2 goblins 2 hobgoblins 4 jackals (D:2) 4 kobolds A quokka (D:2) 4 bats 3 frilled lizards 2 rats 40 creatures vanquished. Vanquished Creatures (others) A demonic plant (D:2) 1 creature vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fractals the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 182 | D:1 | Reached skill level 1 in Fighting 197 | D:1 | Reached XP level 2. HP: 16/16 MP: 0/6 505 | D:1 | Learned a level 2 spell: Searing Ray 1103 | D:2 | Reached XP level 3. HP: 21/21 MP: 5/7 1441 | D:2 | Noticed Sigmund 1674 | D:2 | Reached XP level 4. HP: 26/26 MP: 4/8 1790 | D:2 | Found a faded altar of an unknown god. 1790 | D:2 | Noticed a hell beast 2004 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_basic D:2: layout_loops_ring, dreamdust_ecumenical_altar_sealed_demon, minmay_misc_feat_rows, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Stealth | 3 | 3.0 Dodging | | 2.8 Spellcasting | | 2.4 Conjurations | | 5.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 20 | 12 || 32 Kick | 7 | 4 || 11 Peck | | 1 || 1 Throw: Dart | 1 | || 1 Cast: Magic Dart | 44 | 8 || 52 Searing Ray | 3 | 2 || 5 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armor: Robe | 3 | || 3 Dodge: Dodged | 14 | 7 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2002 | 1934 | 68 | 439 | 878 | 2 | 1001.0 | Dungeon | 2002 | 1934 | 68 | 439 | 878 | 2 | 1001.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1089 daAuts D:2: 912 daAuts