Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 3695917034527182632 22 Fractals the Conjurer (level 2, -2/24 HPs) Began as a Tengu Conjurer on Jan 6, 2022. Slain by Sigmund (3 damage) ... on level 2 of the Dungeon. The game lasted 00:05:01 (1327 turns). Fractals the Conjurer (Tengu Conjurer) Turns: 1327, Time: 00:05:02 Health: -2/24 AC: 21 Str: 7 XL: 2 Next: 91% Magic: 0/6 EV: 2 Int: 18 God: Gold: 104 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg + + + Spirit . (armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: brilliant, tree-form A: stationary, stasis, torment immunity, boosted hp, (beak), (talons 3) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles f - 41 stones Armour a - a +0 robe (melded) Jewellery d - a ring of ice Scrolls g - a scroll of immolation {unknown} i - a scroll of magic mapping {unknown} Potions c - a potion of haste {unknown} h - a potion of brilliance Skills: + Level 1.5 Fighting - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 3d5 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 16% 3 Fulminant Prism Conj/Hex 9% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You have a beak for a mouth.)) ((You have claws for feet.)) Message History You now have 104 gold pieces (gained 17). Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund points at you and mumbles some strange words. The magic dart hits you. The searing ray hits Sigmund! Sigmund is heavily wounded. Sigmund misses you. The searing ray hits Sigmund. Sigmund is severely wounded. You finish channeling your searing ray. Unknown command. Sigmund points at you and mumbles some strange words. The puff of flame hits you! Ouch! That really hurt! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is severely wounded. Sigmund casts a spell at you. The magic dart hits you. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. It was a potion of brilliance. You feel clever all of a sudden. Sigmund hits you from afar with a +0 scythe. You die... #.#....+........##......... #.#.####................... #..........##...†.......... ###.######.##.#....)....... #.# #.##.####.##...### #.# #.##.#.<..## ..# #.# #.##>......+ .+ #.# #.####...#.....# #.######♣#####.###....# #............... ....# ########@######. .#.... #......+. ###.... ########.. .... ... You could see Sigmund. Vanquished Creatures A bat (D:1) 3 endoplasms 2 giant cockroaches (D:1) 4 goblins 2 hobgoblins (D:1) 2 kobolds A quokka (D:1) A ball python (D:2) A frilled lizard (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fractals the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 575 | D:1 | Reached skill level 1 in Fighting 575 | D:1 | Reached XP level 2. HP: 7/16 MP: 4/6 790 | D:1 | Learned a level 2 spell: Searing Ray 858 | D:1 | Found a faded altar of an unknown god. 1318 | D:2 | Noticed Sigmund 1327 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, st_stairs_10 D:2: layout_basic, minmay_pentomino_x2, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.5 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Conjurations | | 5.9 Action || total -------------------------++------- Melee: Dagger || 4 Unarmed || 3 Cast: Magic Dart || 33 Searing Ray || 2 Use: Potion || 2 Dodge: Dodged || 7