Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 6413208829105707591 465 Fractals the Ducker (level 7, -1/46 HPs) Began as an Octopode Hedge Wizard on Feb 23, 2022. Was an Initiate of Yredelemnul. Killed by nerve-wracking pain ... invoked by an orc priest (7 damage) ... on level 4 of the Dungeon. The game lasted 00:11:00 (5650 turns). Fractals the Ducker (Octopode Hedge Wizard) Turns: 5650, Time: 00:11:00 Health: -1/46 AC: 1 Str: 9 XL: 7 Next: 8% Magic: 8/12 EV: 15 Int: 16 God: Yredelemnul [......] Gold: 195 SH: 0 Dex: 14 Spells: 10/13 levels left rFire . . . SeeInvis . c - +5 short sword rCold + . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . p - ring of protection from cold rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.15/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Recall Undead Harvest You were on level 4 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 195 gold pieces. Inventory: Hand Weapons c - a +5 short sword (weapon) d - a +1 trident of freezing Missiles i - 138 stones Armour b - a +0 hat (worn) Jewellery p - a ring of protection from cold (left tentacle) Scrolls e - a scroll of fear f - a scroll of teleportation {unknown} h - a scroll of vulnerability {unknown} k - a scroll of enchant weapon m - a scroll of magic mapping {unknown} n - a scroll of identify o - a scroll of enchant armour {unknown} Potions g - a potion of cancellation {unknown} j - a potion of haste {unknown} l - a potion of lignification {unknown} q - a potion of ambrosia {unknown} r - a potion of mutation {unknown} s - a potion of heal wounds {unknown} Skills: - Level 3.0 Fighting + Level 4.9 Dodging - Level 4.0 Stealth + Level 3.6 Spellcasting + Level 1.0 Conjurations - Level 3.0 Summonings - Level 1.0 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 12% 1 b - Call Imp Summ 12% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 17% 1 Blink Tloc 12% N/A 17% 2 Searing Ray Conj 12% 2d4 17% 2 Static Discharge Conj/Air 4% N/A 22% 2 Conjure Flame Conj/Fire 4% 6-21 38% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 41% 3 Fulminant Prism Conj/Hex 2% 3d6 80% 4 Sticky Flame Conj/Fire 4% 2d3 80% 4 Animate Dead Necr 1% N/A 86% 4 Dispel Undead Necr 2% 3d7 86% 4 Borgnjor's Vile Clutch Necr/Erth 1% N/A 99% 5 Death Channel Necr Unusable N/A N/A 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Uskayaw Vehumet Yredelemnul The Shining One Shops: D:2 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A beastly little devil appears in a puff of flame. Your iron imp disappears in a puff of smoke! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest looks braver for a moment. Your crimson imp blinks! You feel better. You closely miss the orc. You grab the orc. You constrict the orc. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The orc hits you with a +0 mace. Your crimson imp hits the orc priest but does no damage. You puncture the orc! You kill the orc! The orc priest misses your crimson imp. Your crimson imp blinks! Your crimson imp barely misses the orc. Casting: Call Imp (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate A beastly little devil appears in a puff of frigid air. Your crimson imp disappears in a puff of smoke! The orc priest casts a cantrip, but nothing happens. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You hit the orc. Your grab misses the orc. The orc is severely wounded. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The orc closely misses you. Your white imp gestures at the orc. The puff of frost misses the orc. The orc completely misses you. Your white imp misses the orc. You hit the orc. Your grab misses the orc. The orc is heavily wounded. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... Your body rises from the dead as a mindless zombie. ###.#############... #...#...#...#...#... ##....⌠.#.⌠...⌠.##.# #..#...#...#...##.# #..##.###.#######.# #####..#...#...#...##.# #.....§#.⌠...⌠...⌠.#... #......#...#...#...#... #...5.@##.###.###.##... #....o.#...#...#...##.. #....o.#.⌠.#.>.#.⌠.#... #..)...#...#...#...##.. #......##############.. #..)....# #.. #.......# #.. ..........# #.. ....(.####### ### You could see an orc priest, an orc (ally target) and a friendly white imp (summoned). Vanquished Creatures A sky beast (D:4) A centaur (D:6) A hound (D:6) A centaur skeleton (D:4) Jessica (D:2) 2 orc wizards (D:3) Robin (D:2) 2 adders A white imp (D:3) 3 worms 9 orcs 4 ball pythons 4 endoplasms 2 giant cockroaches 8 goblins 11 hobgoblins 4 kobolds 4 quokkas 5 bats 4 frilled lizards 6 rats 75 creatures vanquished. Vanquished Creatures (collateral kills) Terence (D:1) An orc (D:4) A kobold (D:3) A ball python (D:3) 3 goblins 7 creatures vanquished. Vanquished Creatures (others) An orc zombie (D:4) 1 creature vanquished. Grand Total: 83 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fractals the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 331 | D:1 | Reached XP level 2. HP: 10/17 MP: 3/6 588 | D:1 | Reached skill level 1 in Fighting 693 | D:1 | Found a faded altar of an unknown god. 1015 | D:2 | Reached XP level 3. HP: 18/23 MP: 7/7 1089 | D:2 | Learned a level 2 spell: Call Imp 1112 | D:2 | Noticed Jessica 1116 | D:2 | Killed Jessica 1199 | D:2 | Noticed Terence 1230 | D:2 | Noticed Robin 1555 | D:2 | Reached XP level 4. HP: 29/29 MP: 8/8 1937 | D:2 | Found a stormy altar of Qazlal. 2031 | D:2 | Found Vorphaysch's Armour Boutique. 2532 | D:1 | HP: 1/29 [Terence (3)] 2537 | D:1 | Killed Terence 2846 | D:2 | Killed Robin 2847 | D:2 | Reached XP level 5. HP: 22/34 MP: 7/9 3924 | D:3 | Noticed a sky beast 3947 | D:4 | Killed a sky beast 3948 | D:4 | Reached XP level 6. HP: 11/42 MP: 7/10 4854 | D:3 | You fall into a shaft and drop 3 floors! 5106 | D:5 | Entered Level 5 of the Dungeon 5274 | D:4 | Reached XP level 7. HP: 46/46 MP: 12/12 5442 | D:4 | Found a staircase to the Ecumenical Temple. 5457 | Temple | Entered the Ecumenical Temple 5575 | Temple | Became a worshipper of Yredelemnul the Dark 5650 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic, hellmonk_ecumenical_altar_heavens_door D:2: layout_basic, serial_shops, shop, basic_altar, uniq_terence, uniq_robin, uniq_jessica D:3: layout_loops_ring D:4: layout_basic, minmay_overflow_temple_star_quad, nicolae_kikubaaqudgha_miasma_corner, minmay_temple_entry_nine_rooms, corexii_corridor_pit D:5: layout_layer_cave, nicolae_wu_jian_glorious_leap, serial_shops, shop, uniq_edmund, uniq_duvessa, uniq_sigmund D:6: layout_basic, lemuel_tele_altar, st_stairs_3, minmay_misc_feat_tiny, minmay_puff Temple: oiseaux_autumnal_temple Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.0 Fighting | 1 2 3 | 3.0 Dodging | 3 4 | 4.9 Summonings | 2 3 | 3.0 Spellcasting | | 3.6 Conjurations | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 16 | | || 16 Constrict | 6 | 22 | 1 || 29 Punch | 1 | 1 | || 2 Short sword | 24 | 105 | 9 || 138 Tentacles | 4 | 26 | 2 || 32 Cast: Magic Dart | 12 | | || 12 Call Imp | 2 | 11 | 4 || 17 Use: Scroll | | 4 | || 4 Potion | | 1 | 1 || 2 Stab: Sleeping | 11 | 9 | || 20 Distracted | 1 | | || 1 Armor: Skin | 1 | 12 | 3 || 16 Dodge: Dodged | 17 | 83 | 8 || 108