Dungeon Crawl Stone Soup version 0.29.0-15-g675c0067aa (webtiles) character file. Game seed: 13599684030187451782 44 Fractals the Conjurer (level 3, 0/21 HPs) Began as a Tengu Conjurer on Sept 11, 2022. Constricted to death by Ijyb (7 damage) ... on level 3 of the Dungeon. The game lasted 00:04:38 (2829 turns). Fractals the Conjurer (Tengu Conjurer) Turns: 2829, Time: 00:04:38 Health: 0/21 AC: 2 Str: 7 XL: 3 Next: 62% Magic: 3/8 EV: 9 Int: 20 God: Gold: 64 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . SeeInvis . g - +2 short sword (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn l - ring of willpower MPRegen 0.11/turn (no ring) @: grasped by roots, constricted A: beak, talons 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons g - a +2 short sword of speed (weapon) s - a +2 whip of venom Armour a - a +0 robe (worn) Jewellery l - a ring of willpower (left hand) Scrolls c - 2 scrolls of immolation {unknown} d - 2 scrolls of teleportation {unknown} f - a scroll of poison {unknown} h - a scroll of fear {unknown} i - a scroll of acquirement {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of butterflies {unknown} p - 4 scrolls of identify {unknown} r - a scroll of amnesia Potions b - a potion of magic e - 3 potions of might {unknown} m - a potion of curing n - a potion of brilliance {unknown} o - a potion of heal wounds {unknown} q - a potion of berserk rage {unknown} Skills: - Level 2.0 Fighting + Level 2.2 Dodging - Level 2.0 Stealth - Level 3.0 Spellcasting + Level 5.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Sublimation of Blood Necr 3% N/A 22% 2 Wereblood Tmut 3% N/A 22% 2 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You kill the jackal! Training target 3.0 for Spellcasting reached! Your Spellcasting skill increases to level 3! You need to enable at least one skill for training. A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. Your peck misses the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. You claw the hobgoblin. You kill the hobgoblin! Ijyb the Twisted Goblin comes into view. She is wielding a +0 club and carrying a wand of roots (7). Ijyb shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of roots (7) (79% to hit) The searing ray hits Ijyb but does no damage. (Press . to maintain the ray.) The searing ray hits Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The grasping roots constrict you. The searing ray hits Ijyb. Ijyb is moderately wounded. The grasping roots constrict you! The searing ray hits Ijyb but does no damage. Ijyb is moderately wounded. You finish channelling your searing ray. Ijyb hits you with a +0 club. The grasping roots constrict you! You die... # #.##.. # #..# # #.#.#..# ##.# # #...g# #.### # #.##..# ##.... # #.# ..# ##..### #.# #######...# #.# #.........# #g# #.######### #@# #.# ### #.# #.########.# #.# #.#........# #.####.#.######.# #.............#.# ######.#.#..#.#.# #.#.#..#.#.# #.#.####.#.# #.#......#.# You could see Ijyb. Vanquished Creatures An adder (D:3) A dart slug (D:2) 4 ball pythons 2 bats (D:1) 3 endoplasms 4 hobgoblins 3 jackals (D:3) 4 goblins 2 kobolds 7 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fractals the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 205 | D:1 | Reached skill level 1 in Fighting 257 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/6 944 | D:1 | Learned a level 2 spell: Searing Ray 1370 | D:2 | Reached XP level 3. HP: 19/21 MP: 5/7 1424 | D:2 | Found a faded altar of an unknown god. 2818 | D:3 | Noticed Ijyb 2829 | D:3 | Constricted to death by Ijyb Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_loops_corners D:2: layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:3: layout_basic, marbit_many_paths, gammafunk_ghost_cemetery, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Spellcasting | 3 | 3.0 Dodging | | 2.2 Stealth | | 2.0 Conjurations | | 5.3 Action || total -------------------------++------- Melee: Unarmed || 5 Kick || 12 Hand axe || 1 Short sword || 21 Peck || 3 Whip || 13 Cast: Magic Dart || 26 Searing Ray || 1 Use: Scroll || 2 Stab: Sleeping || 3 Armor: Robe || 4 Dodge: Dodged || 28