Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 7241519399893764498 24 Fractals the Ducker (level 3, 0/29 HPs) Began as a Djinni Gladiator on Sept 15, 2022. Slain by Terence ... wielding a +4 mace of protection (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:47 (1285 turns). Fractals the Ducker (Djinni Gladiator) Turns: 1285, Time: 00:02:48 Health: 0/29 AC: 5 Str: 13 XL: 3 Next: 15% Gold: 45 EV: 12 Int: 11 God: SH: 0 Dex: 14 rFire + + . SeeInvis . a - +0 rapier rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois ∞ Reflect . c - +0 helmet rElec . Harm . q - +0 cloak rCorr + Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn j - ring of resist corrosion MPRegen 0.00/turn (no ring) @: mighty, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin p - 6 silver javelins Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) m - a +0 ring mail q - a +0 cloak (worn) Jewellery j - a ring of resist corrosion (left hand) Scrolls g - a scroll of silence {unknown} i - a scroll of magic mapping {unknown} n - a scroll of enchant armour {unknown} o - a scroll of vulnerability {unknown} Potions h - a potion of attraction {unknown} k - a potion of ambrosia {unknown} l - a potion of berserk rage {unknown} Skills: + Level 2.7 Fighting - Level 2.6 Short Blades - Level 1.5 Throwing - Level 3.2 Dodging + Level 1.4 Stealth You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 0% 2x1d4 41% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The bat hits you but does no damage. x2 The bat hits you but does no damage. x2 You barely miss the bat. The bat is heavily wounded. The bat hits you but does no damage. You miss the bat. The bat is heavily wounded. The bat closely misses you. The bat hits you but does no damage. The bat closely misses you. The bat hits you. You hit the bat. You kill the bat! Found a robe. Terence shouts! You hear a shout! You see here a +0 robe. Okay, then. Terence shouts, "Get ready for death!" Terence hits you with a +4 mace of protection. You closely miss Terence. Your punch misses Terence. Terence hits you with a +4 mace of protection. You hit Terence but do no damage. Terence hits you with a +4 mace of protection. It was a potion of might. You feel very mighty all of a sudden. Terence barely misses you. You puncture Terence! Terence is heavily wounded. Terence hits you with a +4 mace of protection! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +4 mace of protection. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is almost dead. Terence hits you with a +4 mace of protection. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is almost dead. Terence hits you with a +4 mace of protection. You die... ####@# #. #.# #. #<# .## #.# ..# #.# #.# #.# #.# #.# #.####### #.# #..@@...# #.# # #[#####.# #.# ###.###.# ........#####.# ###............ #####.#####.# #.# #.# #.# You could see Terence. Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 2 bats 2 kobolds (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fractals the Djinni Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 530 | D:1 | Reached XP level 2. HP: 23/24 MP: 0/0 545 | D:1 | Reached skill level 1 in Stealth 916 | D:1 | Found a faded altar of an unknown god. 1013 | D:2 | Noticed Terence 1125 | D:2 | Reached XP level 3. HP: 21/29 MP: 0/0 1125 | D:2 | Learned a level 1 spell: Foxfire 1285 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic, ebering_ecumenical_altar_sacrificial, hangedman_decor_riveting, minmay_misc_feat_encased D:2: layout_loops_ring, minmay_misc_feat_alley, guppyfry_early_orc_mine, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.4 Fighting | | 2.7 Short Blades | | 2.6 Throwing | | 1.5 Dodging | | 3.2 Action || total -------------------------++------- Melee: Rapier || 60 Use: Potion || 1 Armor: Leather armour || 19 Dodge: Dodged || 27