Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 14079250896996405192 3229 Fractals the Destroyer (level 9, -1/50 HPs) Began as a Tengu Conjurer on Oct 12, 2022. Was a Follower of Vehumet. Slain by a two-headed ogre ... wielding a +0 dire flail (15 damage) ... on level 8 of the Dungeon. The game lasted 00:39:10 (10911 turns). Fractals the Destroyer (Tengu Conjurer) Turns: 10911, Time: 00:39:11 Health: -1/50 AC: 13 Str: 9 XL: 9 Next: 98% Magic: 14/21 EV: 16 Int: 29 God: Vehumet [*.....] Gold: 475 SH: 0 Dex: 18 Spells: 13/22 levels left rFire . . . SeeInvis . d - +8 hand axe "Buipp" {protect, rElec Int+7} rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +2 robe rPois . Reflect . (helmet restricted) rElec + Harm . (no cloak) rCorr . Rampage . r - +1 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.16/turn c - +6 ring of dexterity MPRegen 0.17/turn q - ring of positive energy @: under a protective aura, flying quickly and evasively, quick A: beak, talons 3, nimble flight a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 475 gold pieces. Inventory: Hand Weapons d - the +8 hand axe "Buipp" (weapon) {protect, rElec Int+7} (You found it on level 8 of the Dungeon) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+7). rElec: It insulates you from electricity. f - a +2 whip of venom l - a +2 dagger of electrocution Armour a - a +2 robe (worn) r - a +1 pair of gloves (worn) x - a +0 buckler Magical Staves j - a staff of earth Jewellery c - a +6 ring of dexterity (left hand) e - a ring of willpower p - a ring of protection from cold q - a ring of positive energy (right hand) Wands o - a wand of mindburst (5) s - a wand of iceblast (5) Scrolls g - 3 scrolls of teleportation i - a scroll of enchant armour k - a scroll of vulnerability n - a scroll of enchant weapon Potions b - 3 potions of might {unknown} h - a potion of haste t - 2 potions of brilliance w - 4 potions of curing z - 2 potions of cancellation Skills: - Level 3.0 Fighting + Level 3.3 Armour - Level 3.0 Dodging - Level 3.0 Stealth + Level 7.3 Spellcasting - Level 9.5 Conjurations - Level 5.5 Hexes - Level 2.0 Translocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Hex 26% 3d14 2% 4 d - Blink Tloc 44% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 40% 1d6 4% 1 Slow Hex 100% N/A 1% 1 Dazzling Flash Conj/Hex 100% N/A 1% 3 Tukima's Dance Hex 42% N/A 1% 3 Apportation Tloc 44% N/A 2% 1 Portal Projectile Hex/Tloc 64% N/A 3% 3 Beastly Appendage Tmut 20% N/A 4% 1 Iskenderun's Mystic Bla Conj/Tloc 44% 2d10 4% 4 Wereblood Tmut 10% N/A 8% 2 Call Canine Familiar Summ 10% N/A 14% 3 Spider Form Tmut/Pois 10% N/A 14% 3 Leda's Liquefaction Hex/Erth 13% N/A 16% 4 Passage of Golubria Tloc 22% N/A 22% 4 Freezing Cloud Conj/Ice/Air 14% 6-21 36% 5 Yara's Violent Unravell Hex/Tmut 13% 3d7 41% 5 Manifold Assault Tloc 22% N/A 52% 5 Alistair's Intoxication Tmut/Pois 6% N/A 80% 5 Simulacrum Ice/Necr 5% N/A 100% 6 Storm Form Tmut/Air 5% N/A 100% 7 Polar Vortex Ice 5% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Lair: D:8-11 Altars: Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Annotations: D:7 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. You finish channelling your searing ray. The two-headed ogre misses you. The two-headed ogre hits you with a +0 giant club. You hit the two-headed ogre. Your weapon exudes an aura of protection. You claw the two-headed ogre, but do no damage. The two-headed ogre is heavily wounded. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club!! You hit the two-headed ogre. Your kick misses the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre hits you but does no damage. The two-headed ogre completely misses you. You hit the two-headed ogre. You peck the two-headed ogre, but do no damage. The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * The two-headed ogre closely misses you. Unknown command. You barely miss the two-headed ogre. You claw the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre closely misses you. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (severely wounded, 92% to hit) The searing ray misses the two-headed ogre. (Press . to maintain the ray.) Unknown command. The searing ray misses the two-headed ogre. The two-headed ogre hits you with a +0 dire flail! You die... #.# #.# #.# #.# #.# ## #.# .### ##### #.#####...# ....# ##..@O...#.# ###.# #.###.###..# #.#########.#.....#..# #.....))[...#.###.#..# ###########.#.....#..# #.#.###.#..# #.#.....#..# #.###.###..# ##.........# You could see a two-headed ogre. Vanquished Creatures Pikel (D:6) A wyvern (D:7) Menkaure (D:7) 2 water moccasins (D:7) An orc warrior (D:7) A black bear (D:5) 2 ice beasts (D:6) A sky beast (D:5) An ogre (D:4) A centaur (D:8) 4 lemures (D:6) A kobold brigand (D:7) A gnoll sergeant (D:6) 2 scorpions (D:4) A necrophage (D:7) 9 wights A howler monkey (D:6) An electric eel (D:7) A crimson imp (D:7) An orc priest (D:5) 6 hounds 3 jellies 3 iguanas 9 orc wizards 5 gnolls (D:6) 3 adders 2 white imps An ufetubus (D:5) A worm (D:2) 5 dart slugs 21 orcs 6 ball pythons 3 bats 10 endoplasms 2 giant cockroaches (D:2) 5 goblins 5 hobgoblins 4 quokkas A frilled lizard (D:1) 12 kobolds 7 rats 148 creatures vanquished. Vanquished Creatures (others) 6 fulminant prisms 5 fungi 6 plants 17 creatures vanquished. Grand Total: 165 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fractals the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 280 | D:1 | Reached skill level 1 in Fighting 350 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/6 413 | D:1 | Learned a level 2 spell: Searing Ray 613 | D:1 | You fall into a shaft and drop 1 floor! 930 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/7 2108 | D:2 | Reached XP level 4. HP: 25/25 MP: 6/9 2587 | D:3 | Learned a level 4 spell: Fulminant Prism 2604 | D:3 | Found a faded altar of an unknown god. 2613 | D:3 | Got Plato's Reference Book on Spellbinding 3418 | D:4 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 3418 | D:4 | Reached XP level 5. HP: 29/29 MP: 5/11 3472 | D:4 | Noticed a shadow 3473 | D:4 | Found a shadowy altar of Dithmenos. 3474 | D:4 | Found a hazy altar of Hepliaklqana. 3549 | D:4 | Reached skill level 6 in Conjurations 3571 | D:4 | Noticed an ogre 3736 | D:4 | Reached XP level 6. HP: 34/34 MP: 5/12 4045 | D:3 | Reached skill level 1 in Hexes 4687 | D:5 | Entered Level 5 of the Dungeon 4687 | D:5 | Noticed a black bear 4691 | D:5 | Killed a black bear 4692 | D:5 | Reached XP level 7. HP: 38/38 MP: 8/14 5372 | D:5 | Reached skill level 7 in Conjurations 5711 | D:5 | Found a staircase to the Ecumenical Temple. 5722 | Temple | Entered the Ecumenical Temple 5761 | Temple | Became a worshipper of Vehumet 6560 | D:6 | Found a basalt altar of Yredelemnul. 6734 | D:6 | Reached skill level 5 in Spellcasting 6753 | D:6 | Reached XP level 8. HP: 36/42 MP: 3/16 7238 | D:6 | Learned a level 2 spell: Blink 7473 | D:6 | Reached skill level 1 in Translocations 7941 | D:6 | Found a sacrificial altar of Ru. 7942 | D:6 | Found a shimmering blue altar of Sif Muna. 7942 | D:6 | Found an ornate altar of the Wu Jian Council. 7972 | D:6 | Reached skill level 1 in Armour 8160 | D:6 | Noticed Pikel 8181 | D:7 | Noticed a wyvern 8187 | D:7 | Killed a wyvern 8188 | D:7 | Reached skill level 5 in Hexes 8268 | D:7 | Reached XP level 9. HP: 49/49 MP: 12/18 8308 | D:7 | Reached * piety under Vehumet 8308 | D:7 | Offered knowledge of Freeze by Vehumet. 8531 | D:6 | Killed Pikel 8532 | D:6 | Reached skill level 8 in Conjurations 9479 | D:7 | Found a shimmering altar of Xom. 9485 | D:7 | Found a burning altar of Makhleb. 9499 | D:7 | Reached skill level 9 in Conjurations 10070 | D:7 | Found a runed translucent door. 10071 | D:7 | Noticed Crazy Yiuf 10141 | D:7 | Noticed Menkaure 10147 | D:7 | Killed Menkaure 10889 | D:8 | Identified the +8 hand axe "Buipp" {protect, rElec Int+7} 10898 | D:8 | Noticed a two-headed ogre 10911 | D:8 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_loops_ring D:2: layout_loops_ring, minmay_tetromino_i2 D:3: layout_basic, shapermc_ecumenical_altar_rom_forum D:4: layout_basic, riverfiend_overflow_shadow_ancestor, enter_ossuary_1 D:5: layout_rooms, minmay_temple_entry_junction, nicolae_sextant, nicolae_hexahallways D:6: layout_loops_corners, chequers_temple_overflow_statue_of_worship, overflow_temple_1_default, abandoned_shop, uniq_pikel D:7: layout_basic, grunt_temple_overflow_champion_of_chaos, lightli_minifort, uniq_crazy_yiuf_cottage, uniq_menkaure D:8: layout_basic, enter_bailey_5, minmay_checkerbox, uniq_erica, uniq_prince_ribbit1 Temple: jpeg_temple_clearing Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 3 4 5 7 | 7.3 Conjurations | 6 7 9 | 9.5 Stealth | 3 | 3.0 Hexes | 2 3 5 | 5.5 Translocations | 2 | 2.0 Armour | 2 3 | 3.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Kick | 9 | 9 | 15 || 33 Unarmed | 2 | | || 2 Dagger | 21 | 30 | 50 || 101 Peck | 4 | 4 | 12 || 20 Hand axe | | | 4 || 4 Cast: Magic Dart | 47 | 37 | 70 || 154 Searing Ray | 4 | 10 | 58 || 72 Fulminant Prism | | | 6 || 6 Evoke: Wand | | | 4 || 4 Use: Scroll | 1 | 4 | 14 || 19 Potion | | | 7 || 7 Stab: Sleeping | 5 | | 1 || 6 Distracted | | 1 | 1 || 2 Armor: Robe | 4 | 13 | 15 || 32 Dodge: Dodged | 9 | 19 | 96 || 124