Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 15472147311717522089 98 Fractals the Conjurer (level 4, 29/29 HPs) Began as a Tengu Conjurer on Feb 25, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:05:23 (2194 turns). Fractals the Conjurer (Tengu Conjurer) Turns: 2194, Time: 00:05:24 Health: 29/29 AC: 4 Str: 4 (7) XL: 4 Next: 69% Magic: 7/8 EV: 12 Int: 19 (20) God: Gold: 97 SH: 0 Dex: 12 (13) Spells: 4/7 levels left rFire . . . SeeInvis . f - +2 mace (holy) rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn m - ring of protection from cold MPRegen 0.11/turn (no ring) @: no status effects A: beak, talons 3, iridescent scales 1, screaming 1, wild magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons f - a +2 mace of holy wrath (weapon) Armour a - a +0 robe (worn) Jewellery m - a ring of protection from cold (left hand) Wands s - a wand of acid (13) Scrolls d - 2 scrolls of identify {unknown} g - a scroll of magic mapping {unknown} j - a scroll of torment {unknown} k - a scroll of vulnerability {unknown} o - a scroll of poison {unknown} p - a scroll of acquirement {unknown} Potions b - a potion of magic l - a potion of haste {unknown} n - a potion of invisibility {unknown} q - 2 potions of heal wounds {unknown} r - 2 potions of lignification {unknown} Skills: - Level 4.0 Fighting - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting - Level 5.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 58% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 24% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 34% 2 Gell's Gravitas Tloc 2% N/A 54% 3 Lesser Beckoning Tloc 2% N/A 54% 3 Spider Form Tmut/Pois 2% N/A 54% 3 Teleport Other Tloc 2% N/A 54% 3 Fulminant Prism Conj/Hex 7% 3d7 58% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 58% 4 Anguish Hex/Necr 1% N/A 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Cheibriados Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You are partially covered in iridescent scales. (AC +2) You occasionally shout uncontrollably at your foes. Your spells are a little harder to cast, but a little more powerful. Message History Your Fighting skill increases to level 4! The searing ray misses the hobgoblin. The hobgoblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the hobgoblin. You kill the hobgoblin! You finish channelling your searing ray. Unknown command. You start resting. You start resting. You are starting to lose your buoyancy. You start resting. You float gracefully downwards. You start resting. Magic restored. You start resting. HP restored. Things that are here: a +0 dagger; a goblin skeleton Things that are here: a +0 sling; a +0 leather armour; a hobgoblin skeleton Things that are here: a +0 dagger; a goblin skeleton Things that are here: a +0 dagger; a goblin skeleton You see here a +0 club. A bat comes into view. A bat is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! Unknown command. Really quaff the potion of mutation? You feel extremely strange. You feel agile. Iridescent scales grow over part of your body. You feel less in control of your magic. You feel the urge to shout. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#..# ##)#....)..........# .#..# #........########### .#>.# #........# ..÷.# #..._....# .##.####........######.# .##...##...............# .####.##.#..#...######## )# #.##.#..#.#.######## .# #.##.#..#.#)@......† .# #.##.#.............. .# #.# ##.#.########## '## #.# #.#. ..# #.# # # ..# #.# ..# #.# ..# #.# ..###.# There were no monsters in sight! Vanquished Creatures Jessica (D:2) Robin (D:2) An adder (D:2) 4 bats 5 endoplasms 3 giant cockroaches 9 goblins 6 hobgoblins 3 jackals (D:1) 3 kobolds (D:1) 2 quokkas 2 ball pythons A frilled lizard (D:2) 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fractals the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 49 | D:1 | Reached skill level 1 in Fighting 131 | D:1 | Reached XP level 2. HP: 15/16 MP: 1/6 905 | D:1 | Reached XP level 3. HP: 22/22 MP: 5/7 1197 | D:2 | Learned a level 2 spell: Searing Ray 1552 | D:2 | Noticed Jessica 1556 | D:2 | Killed Jessica 1557 | D:2 | Reached XP level 4. HP: 29/29 MP: 8/8 1716 | D:2 | Found a snail-covered altar of Cheibriados. 1775 | D:2 | Noticed Robin 1790 | D:2 | Killed Robin 1890 | D:2 | HP: 1/29 [goblin/+0 dagger[Robin] (1)] 1892 | D:2 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 2193 | D:2 | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 2193 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 2193 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 2193 | D:2 | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 2194 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic D:2: layout_basic, basic_altar, uniq_jessica, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 4 | 4.0 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.2 Conjurations | | 5.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Kick | 6 | 1 || 7 Mace | 31 | 3 || 34 Peck | 7 | 1 || 8 Cast: Magic Dart | 33 | 9 || 42 Searing Ray | 1 | 3 || 4 Evoke: Wand | 1 | || 1 Use: Potion | | 5 || 5 Stab: Sleeping | 4 | || 4 Armor: Robe | 9 | 4 || 13 Dodge: Dodged | 32 | 6 || 38