Dungeon Crawl Stone Soup version 0.30.0-10-gfe55d96785 (webtiles) character file. Game seed: 15481328074560177206 201 Fractals the Caller (level 5, -1/32 HPs) Began as a Tengu Summoner on May 15, 2023. Slain by Terence ... wielding a +0 flail (6 damage) ... on level 3 of the Dungeon. The game lasted 00:05:06 (2439 turns). Fractals the Caller (Tengu Summoner) Turns: 2439, Time: 00:05:07 Health: -1/32 AC: 2 Str: 8 XL: 5 Next: 79% Magic: 8/10 EV: 15 Int: 15 God: Gold: 120 SH: 0 Dex: 17 Spells: 7/10 levels left rFire . . . i - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: brilliant, flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons i - a +2 dagger of venom (weapon) q - a +2 short sword of freezing Missiles l - 2 throwing nets Armour a - a +0 robe (worn) Magical Staves d - a staff of fire Jewellery m - a ring of protection from cold Scrolls e - a scroll of immolation {unknown} g - 2 scrolls of teleportation {unknown} j - a scroll of fog {unknown} k - a scroll of identify {unknown} o - a scroll of vulnerability {unknown} Potions b - 3 potions of magic c - a potion of lignification {unknown} f - a potion of curing {unknown} h - a potion of brilliance n - a potion of heal wounds {unknown} p - a potion of mutation {unknown} Skills: - Level 3.0 Fighting - Level 2.1 Dodging - Level 3.0 Stealth + Level 3.1 Spellcasting + Level 5.9 Summonings You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 60% N/A 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 30% N/A 5% 3 Summon Guardian Golem Hex/Summ 16% N/A 17% 3 Sting Tmut/Pois 12% 1d3 21% 1 Poisonous Vapours Pois/Air 6% N/A 30% 2 Summon Lightning Spire Summ/Air 16% N/A 50% 4 Olgreb's Toxic Radiance Pois 3% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History Unknown command. Casting: Call Imp (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate A tiny devil pulls itself out of the air. Terence barely misses you. Unknown command. You hit Terence. Terence is poisoned. Terence is moderately wounded. Terence misses you. The orc barely misses you. The orc closely misses your cerulean imp. Your cerulean imp hits Terence but does no damage. Unknown command. You hit Terence. Terence looks even sicker. Your kick misses Terence. You peck Terence, but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail! The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc hits your cerulean imp with a +0 hand axe. Your cerulean imp hits Terence but does no damage. It was a potion of brilliance. You feel clever all of a sudden. The orc closely misses you. The orc barely misses your cerulean imp. Terence barely misses you. Your cerulean imp hits Terence from afar with a -2 spear. You hit Terence but do no damage. Your kick misses Terence. Your peck misses Terence. Terence is severely wounded. The orc closely misses you. The orc barely misses your cerulean imp. Terence misses you. Your cerulean imp hits Terence but does no damage. The orc closely misses you. The orc completely misses your cerulean imp. You barely miss the orc. Your kick misses the orc. Your cerulean imp hits Terence but does no damage. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc misses your cerulean imp. Terence hits you with a +0 flail. You die... #.###...#### ..# #.####.## ..# .......# ... .#5####### #.# #.#......# #.# ...#####.## #.# # ....###...####.#####.##.. ............†.†.5.)>....# .....#....###...@o).....# ...#.#...........@...##.# #.##.###.......##.#### ####.# #####.#.....# #.# ##.#.##.# #.# ##.## <# #.# ## .. ### You could see Terence (very poisoned, ally target), an orc and a friendly cerulean imp (summoned). Vanquished Creatures A scorpion (D:2) Natasha (twice) (D:2) 2 adders (D:2) A worm (D:2) 3 dart slugs 3 orcs (D:3) 7 endoplasms 2 giant cockroaches 6 goblins 3 hobgoblins 7 kobolds 7 ball pythons 4 bats 3 frilled lizards 8 rats 59 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:3) An endoplasm (D:3) 2 goblins (D:3) A bat (D:3) 5 creatures vanquished. Grand Total: 64 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fractals the Tengu Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 218 | D:1 | Reached skill level 1 in Fighting 218 | D:1 | Reached XP level 2. HP: 10/16 MP: 6/6 643 | D:1 | Reached XP level 3. HP: 20/20 MP: 7/7 1371 | D:2 | Noticed a scorpion 1380 | D:2 | Killed a scorpion 1381 | D:2 | Reached skill level 5 in Summonings 1381 | D:2 | Reached XP level 4. HP: 28/28 MP: 8/8 1519 | D:2 | Learned a level 2 spell: Call Imp 1752 | D:2 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 1752 | D:2 | Reached XP level 5. HP: 32/32 MP: 9/9 2049 | D:2 | Noticed Natasha 2053 | D:2 | Killed Natasha 2136 | D:2 | Noticed Natasha 2140 | D:2 | Killed Natasha 2423 | D:3 | Noticed Terence 2439 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic D:2: layout_loops_corners, uniq_natasha D:3: layout_loops_ring, mainiacjoe_overflow_swirl, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 3 | 3.0 Stealth | 3 | 3.0 Summonings | 5 | 5.9 Spellcasting | 3 | 3.1 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 20 | || 20 Kick | 17 | 9 || 26 Peck | 8 | 9 || 17 Unarmed | 2 | || 2 Dagger | 43 | 62 || 105 Cast: Call Imp | | 2 || 2 Use: Potion | | 1 || 1 Stab: Sleeping | 5 | 10 || 15 Distracted | | 1 || 1 Armour: Robe | 9 | 6 || 15 Dodge: Dodged | 21 | 39 || 60