Dungeon Crawl Stone Soup version 0.31-a0-981-geadf994542 (webtiles) character file. Game seed: 7465652151438146014 33 Fractals the Conjurer (level 3, 0/20 HPs) Began as a Deep Elf Conjurer on Nov 1, 2023. Slain by Terence ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:05:21 (973 turns). Fractals the Conjurer (Deep Elf Conjurer) Turns: 973, Time: 00:05:21 Health: 0/20 AC: 3 Str: 4 XL: 3 Next: 12% Magic: 2/9 EV: 12 Int: 22 God: Gold: 98 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . p - +0 dagger (vamp) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons p - a +0 vampiric dagger (weapon) Armour a - a +1 robe (worn) c - a +2 chain mail of cold resistance Scrolls d - a scroll of torment {unknown} f - a scroll of noise {unknown} g - a scroll of revelation j - a scroll of enchant armour Potions b - a potion of magic e - 3 potions of curing h - a potion of lignification i - a potion of might {unknown} k - a potion of heal wounds {unknown} m - a potion of enlightenment {unknown} o - a potion of degeneration {unknown} Skills: + Level 1.5 Fighting - Level 2.4 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin! You kill the goblin! Unknown command. Terence shouts! Terence hits you with a +0 flail. Things that are here: a +0 club; a goblin corpse Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (82% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (82% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence closely misses you. The searing ray hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 flail! The searing ray hits Terence. Terence is moderately wounded. Terence barely misses you. The searing ray hits Terence! Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +0 flail! Ouch! That really hurt! You die... ##..############# ##.....<#######.. ###########.####.........# #.........#.##....######## #.........#.......÷.÷..... #.........#...#####...#### #...........#########.#### #........@)##########....# #........@..############.# *******####....###.....## #.# ,,,,,,,,**#.##########..#######.. ,,,,,,,,,...,,,.......<^......... ,,,,,,,,..##***########.######### ****,**#..,,,,,,,** #..## # **,,**#.,,,,,,,,,** ##..## ### *,,,**.,,,,,,,,,,,* ##..####.. ***,,*,,,,,,,,,,,.#****##.....†# You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 ball pythons An endoplasm (D:2) 5 goblins A hobgoblin (D:2) 4 jackals (D:2) 2 quokkas A frilled lizard (D:2) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fractals the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 380 | D:1 | Reached XP level 2. HP: 16/16 MP: 8/8 569 | D:2 | Reached skill level 1 in Fighting 574 | D:2 | Learned a level 2 spell: Searing Ray 709 | D:2 | Noticed Terence 817 | D:2 | Reached XP level 3. HP: 17/20 MP: 3/9 973 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, minivault_25 D:2: layout_rooms, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | 1 | 1.5 Dodging | | 2.4 Spellcasting | | 3.0 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Dagger || 6 Cast: Magic Dart || 18 Searing Ray || 5 Use: Scroll || 4 Stab: Sleeping || 1 Armour: Robe || 8 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 971 | 934 | 37 | 125 | 310 | 2 | 485.5 | Dungeon | 971 | 934 | 37 | 125 | 310 | 2 | 485.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 591 daAuts D:2: 380 daAuts