Dungeon Crawl Stone Soup version 0.33-a0-605-gc3d0ca870a (webtiles) character file. Game seed: 16231802391125065048 146 Fractals the Tinkerer (level 5, -1/42 HPs) Began as a Barachi Forgewright on Dec 29, 2024. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:07:02 (3016 turns). Fractals the Tinkerer (Barachi Forgewright) Turns: 3016, Time: 00:07:03 Health: -1/42 AC: 3 Str: 16 XL: 5 Next: 28% Magic: 8/10 EV: 11 Int: 16 God: Gold: 135 SH: 0 Dex: 9 Spells: 6/11 levels left rFire . . . a - +0 hammer rCold . . . (no shield) rNeg . . . c - +0 robe rPois . k - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (-1 -> -11), invisible, slow A: amphibious, slowness 1, strong legs 1, +LOS, robust 1, strong 1 a: Hop You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour c - a +0 robe (worn) k - a +0 helmet (worn) Scrolls d - a scroll of identify e - a scroll of fear Potions b - a potion of magic f - a potion of lignification g - a potion of berserk rage Skills: + Level 2.4 Fighting - Level 2.1 Dodging - Level 3.0 Stealth - Level 3.5 Spellcasting + Level 0.3 Conjurations - Level 5.0 Forgecraft You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 72% 1d6 2% 1 b - Construct Spike Laun Frge 36% 2d4 3% 2 c - Static Discharge Conj/Air 6% 3-4/arc 26% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 18% N/A 7% 3 Forge Blazeheart Golem Fire/Frge 10% N/A 54% 4 Forge Lightning Spire Air/Frge 10% 3d4 54% 4 Airstrike Air 1% 2d(1-17) 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. You are robust. (+10% HP) Your muscles are strong. (Str +4, Int/Dex -1) Message History There is a stone staircase leading up here. As you read the scroll of identify, it crumbles to dust. g - a potion of berserk rage Found a stone staircase leading down. A water moccasin comes into view. The water moccasin hisses angrily. There is a stone staircase leading up here. The water moccasin bites you. You are poisoned. The water moccasin poisons you! Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You feel very sick. The water moccasin barely misses you. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You feel extremely sick. There is a stone staircase leading up here. You barely miss the water moccasin. The rocky spike skewers the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. It was a potion of invisibility. You fade into invisibility! The rocky spike skewers the water moccasin! The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin closely misses you. It was a potion of mutation. You feel extremely strange. You feel robust. You feel stronger. The rocky spike skewers the water moccasin. The water moccasin is heavily wounded. You die... ## . # #. #.>#.### #......# .....#.#S# #. # #@# ### You could see a water moccasin (unable to see you). Vanquished Creatures 5 adders 5 dart slugs 2 ribbon worms 7 orcs 5 ball pythons 9 bats 9 endoplasms 4 giant cockroaches 5 goblins 4 hobgoblins 3 jackals (D:3) 3 quokkas 2 frilled lizards 6 kobolds 8 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fractals the Barachi Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 136 | D:1 | Reached skill level 1 in Fighting 181 | D:1 | Reached XP level 2. HP: 20/21 MP: 1/5 271 | D:1 | Learned a level 2 spell: Construct Spike Launcher 861 | D:2 | Reached XP level 3. HP: 27/27 MP: 4/6 1258 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/8 1774 | D:2 | Found Oroenuhe's Weapon Boutique. 1980 | D:3 | Found a faded altar of an unknown god. 2515 | D:3 | Reached XP level 5. HP: 38/38 MP: 7/10 2807 | D:3 | Reached skill level 5 in Forgecraft 2810 | D:3 | Learned a level 2 spell: Static Discharge 3007 | D:4 | Noticed a water moccasin 3016 | D:4 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 3016 | D:4 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 3016 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic D:2: minmay_evil_eye, layout_basic, serial_shops, shop, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e, chequers_serial_rivers_marsh D:3: minmay_chambers_of_threes, layout_rooms, basic_ecumenical_altar D:4: layout_basic, nicolae_overflow_two_pavilions, minmay_hedge_maze Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.0 Fighting | 1 2 | 2.4 Spellcasting | 3 | 3.5 Forgecraft | 5 | 5.0 Dodging | | 2.1 Conjurations | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 50 | 75 || 125 Cast: Kinetic Grapnel | 26 | 33 || 59 Construct Spike L | 3 | 8 || 11 Use: Scroll | 2 | 3 || 5 Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 32 | 71 || 103 Dodge: Dodged | 35 | 64 || 99 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3425 | 3348 | 77 | 497 | 2203 | 4 | 856.2 | Dungeon | 3425 | 3348 | 77 | 497 | 2203 | 4 | 856.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1422 daAuts D:3: 1174 daAuts D:1: 815 daAuts D:4: 13 daAuts