Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1980326140837439525 233 Fractals the Conjurer (level 5, -6/30 HPs) Began as a Deep Elf Conjurer on Jan 13, 2025. Incinerated by a bombardier beetle (9 damage) ... with a burning spray ... on level 4 of the Dungeon. The game lasted 00:08:40 (3308 turns). Fractals the Conjurer (Deep Elf Conjurer) Turns: 3308, Time: 00:08:40 Health: -6/30 AC: 3 Str: 6 XL: 5 Next: 74% Magic: 7/14 EV: 11 Int: 23 God: Gold: 200 SH: 0 Dex: 13 Spells: 7/14 levels left rFire x . . l - +2 dagger (speed) rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . n - +0 pair of boots Will ..... (no amulet) Stlth + f - ring of resist corrosion HPRegen 0.25/turn k - ring of ice MPRegen 0.28/turn %: no passive effects @: on fire, glowing A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 200 gold pieces. Inventory: Hand Weapons l - a +2 dagger of speed (weapon) s - a +1 dagger of venom Armour a - a +0 robe (worn) n - a +0 pair of boots (worn) Magical Staves c - a staff of cold Jewellery f - a ring of resist corrosion (left hand) k - a ring of ice (right hand) Scrolls d - 2 scrolls of noise {unknown} g - a scroll of fear {unknown} h - a scroll of poison {unknown} m - a scroll of enchant armour {unknown} r - a scroll of identify {unknown} t - a scroll of teleportation {unknown} Potions b - a potion of magic e - 2 potions of haste {unknown} i - a potion of mutation {unknown} j - 3 potions of curing {unknown} o - a potion of enlightenment {unknown} p - a potion of degeneration {unknown} q - 2 potions of invisibility {unknown} Skills: - Level 2.0 Fighting - Level 2.4 Dodging - Level 4.0 Stealth - Level 5.1 Spellcasting + Level 5.5 Conjurations + Level 0.3 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A bombardier beetle comes into view. The bombardier beetle moves out of view. There is an open door here. Found a stone staircase leading up. The bombardier beetle barely misses you. You hit the bombardier beetle but do no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bombardier beetle Aim: a bombardier beetle (87% to hit) The searing ray misses the bombardier beetle. (Press . to maintain the ray.) Unknown command. The searing ray misses the bombardier beetle. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! The searing ray hits the bombardier beetle. The bombardier beetle is lightly wounded. The liquid fire burns you terribly! The searing ray hits the bombardier beetle! The bombardier beetle is severely wounded. You finish channelling your searing ray. The liquid fire burns you terribly! The bombardier beetle bites you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (severely wounded, 87% to hit) The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. (Press . to maintain the ray.) The liquid fire burns you terribly! * * * LOW HITPOINT WARNING * * * The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you terribly! You die... ..... ##.#### # ..#.# ... # ## #. ..... .. ... #.##+###.#.# .. .#### #.....##.#.# .# ...# #.....##.#.#..# ###..# #.....##.#.#..# ...... +.....'.......# ...... # #.....##.#@#..# ...... #.###+#.###.#.B.....# #.. ###.#...........#..##.# ####.. ........†.#.#.......# ....(. .##.....).......#..... ...... ....................#<. ...... .####.#.###.##..## .# # ###.#. #.#.#......... .. ...... #.#.#......... #.#.#. You could see a bombardier beetle. Vanquished Creatures A phantom (D:4) 4 adders (D:2) A white imp (D:3) A ribbon worm (D:3) 3 dart slugs 4 orcs (D:4) 4 bats 9 endoplasms 13 giant cockroaches 10 goblins 6 hobgoblins 9 jackals 2 quokkas 8 ball pythons A frilled lizard (D:2) 10 kobolds 10 rats 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fractals the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 138 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 157 | D:1 | Learned a level 2 spell: Searing Ray 184 | D:1 | Reached skill level 1 in Fighting 656 | D:1 | Reached XP level 3. HP: 20/20 MP: 6/9 1238 | D:2 | Reached XP level 4. HP: 26/26 MP: 8/11 1303 | D:2 | Found a faded altar of an unknown god. 2727 | D:3 | Reached XP level 5. HP: 25/30 MP: 8/13 2761 | D:3 | Reached skill level 5 in Conjurations 2992 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3060 | D:4 | Noticed a phantom 3084 | D:4 | Killed a phantom 3085 | D:4 | Reached skill level 5 in Spellcasting 3308 | D:4 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_basic D:2: minmay_roachtagon, layout_basic, ebering_ecumenical_altar_rust, serial_glass, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a D:3: layout_basic D:4: layout_basic, minmay_temple_entry_arrows, serial_shops, nicolae_shop_peninsula, chequers_decorated_corner Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.0 Fighting | 1 2 | 2.0 Spellcasting | 4 5 | 5.1 Conjurations | 5 | 5.5 Dodging | | 2.4 Translocations | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 24 | 83 || 107 Cast: Magic Dart | 48 | 41 || 89 Searing Ray | 3 | 14 || 17 Stab: Sleeping | 4 | 4 || 8 Armour: Robe | 13 | 44 || 57 Dodge: Dodged | 25 | 47 || 72