Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16631298956418573804 212 Fractals the Conjurer (level 5, -22/30 HPs) Began as a Tengu Conjurer on Feb 21, 2025. Annihilated by an ogre ... wielding a +0 giant spiked club (29 damage) ... on level 4 of the Dungeon. The game lasted 00:06:58 (2563 turns). Fractals the Conjurer (Tengu Conjurer) Turns: 2563, Time: 00:06:59 Health: -22/30 AC: 3 Str: 12 XL: 5 Next: 89% Magic: 11/11 EV: 11 Int: 19 God: Gold: 190 SH: 0 Dex: 16 Spells: 8/11 levels left rFire . . . m - +10 mace of Tender Mercy {venom, Str+5 Dex+2 Stlth+} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (boots unavailable) Will +.... (no amulet) Stlth +++ j - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 190 gold pieces. Inventory: Hand Weapons i - a +4 heavy short sword m - the +10 mace of Tender Mercy (weapon) {venom, Str+5 Dex+2 Stlth+} (You found it on level 2 of the Dungeon) Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. Missiles f - 2 throwing nets Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) Magical Staves g - a staff of air Jewellery c - a ring of poison resistance j - a ring of willpower (left hand) Scrolls d - a scroll of immolation e - a scroll of identify k - a scroll of vulnerability {unknown} l - a scroll of teleportation {unknown} o - a scroll of enchant weapon {unknown} q - a scroll of poison {unknown} Potions b - a potion of magic n - a potion of haste {unknown} p - a potion of invisibility {unknown} r - a potion of degeneration {unknown} s - a potion of brilliance {unknown} t - 2 potions of enlightenment {unknown} Skills: - Level 2.0 Fighting - Level 2.1 Dodging - Level 3.0 Stealth + Level 3.9 Spellcasting + Level 6.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 12% N/A 14% 1 Call Imp Summ 6% N/A 22% 2 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Call Canine Familiar Summ 3% N/A 38% 3 Summon Blazeheart Golem Fire/Summ 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Okay, then. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is moderately wounded. You barely miss the quokka. Your kick misses the quokka. The quokka bites you. You closely miss the quokka. You claw the quokka. The quokka is heavily wounded. The quokka bites you. The quokka barely misses you. You sock the quokka! You kill the quokka! You see here a quokka corpse. Magic restored. Done exploring. Done exploring. You see here a quokka corpse. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Okay, then. As you read the scroll labelled NOKKIM DEH QAO, it crumbles to dust. It is a scroll of brand weapon. Your +4 short sword becomes incredibly heavy! i - a +4 heavy short sword You now have 190 gold pieces (gained 10). c - a ring of poison resistance An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! You hit the ogre. You claw the ogre. You peck the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You sock the ogre! The ogre is poisoned. The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ### ##.# ..# # # #.# ##.. #. ##.## #...# #. ####...####..# #.###............# #O@.####....##### ##### ##..## ### ###########..## ..##............# #........######## ###.....## #.....# ###.....##.# #.....<...# You could see an ogre (very poisoned). Vanquished Creatures A phantom (D:3) 7 adders A ribbon worm (D:3) 2 dart slugs (D:1) An orc (D:3) 7 bats 3 endoplasms 2 giant cockroaches 9 goblins 4 hobgoblins 2 jackals (D:3) 2 quokkas 8 ball pythons 6 frilled lizards 7 kobolds 6 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fractals the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 153 | D:1 | Reached skill level 1 in Fighting 153 | D:1 | Reached XP level 2. HP: 13/16 MP: 4/6 295 | D:1 | Learned a level 2 spell: Searing Ray 662 | D:1 | Reached XP level 3. HP: 20/20 MP: 5/7 1237 | D:2 | Reached XP level 4. HP: 26/26 MP: 3/9 1335 | D:2 | Identified the +10 mace of Tender Mercy {venom, Str+5 Dex+2 | Stlth+} 1867 | D:3 | Reached XP level 5. HP: 30/30 MP: 11/11 2281 | D:3 | Noticed a phantom 2289 | D:3 | Killed a phantom 2290 | D:3 | Reached skill level 6 in Conjurations 2320 | D:3 | Found a faded altar of an unknown god. 2560 | D:4 | Noticed an ogre 2563 | D:4 | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_loops_ring, nicolae_the_louvre D:2: layout_loops_ring D:3: layout_loops_ring, shapermc_ecumenical_altar_petra, kennysheep_generic_room_8 D:4: layout_layer_cave, nicolae_vehumet_altar_sigil Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 | 3.9 Conjurations | 6 | 6.3 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Kick | 9 | 6 || 15 Peck | 3 | 2 || 5 Short sword | 11 | 4 || 15 Mace | | 42 || 42 Cast: Magic Dart | 23 | 17 || 40 Searing Ray | 5 | || 5 Use: Scroll | 1 | 1 || 2 Stab: Sleeping | 4 | 3 || 7 Armour: Robe | 9 | 29 || 38 Dodge: Dodged | 18 | 24 || 42