Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 3272664043625292117 6 Frankrid the Magician (level 1, -1/14 HPs) Began as a Mountain Dwarf Hedge Wizard on Nov 18, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:31 (558 turns). Frankrid the Magician (Mountain Dwarf Hedge Wizard) Turns: 558, Time: 00:02:32 Health: -1/14 AC: 2 Str: 12 XL: 1 Next: 75% Magic: 1/4 EV: 10 Int: 14 God: Gold: 66 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . f - +0 hand axe rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of regeneration Stlth + (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +0 hand axe (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery g - an amulet of regeneration (around neck) Potions d - a potion of magic e - a potion of ambrosia {unknown} Skills: * Level 0.2 Fighting * Level 0.0 Axes + Level 0.2 Armour + Level 1.5 Dodging - Level 1.4 Stealth * Level 2.7 Spellcasting + Level 1.8 Conjurations - Level 1.0 Summonings + Level 1.2 Necromancy - Level 0.7 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 10% 2d7 21% 2 Call Imp Summ 8% N/A 22% 2 Blink Tloc 6% N/A 24% 2 Ensorcelled Hibernation Hex/Ice 2% N/A 32% 2 Fugue of the Fallen Necr 5% N/A 38% 3 Mephitic Cloud Conj/Alch/Air 3% N/A 45% 3 Anguish Hex/Necr 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The jackal is almost dead. The jackal bites you. The jackal barely misses you. You barely miss the jackal. The jackal is almost dead. You closely miss the jackal. The jackal misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal misses you. You closely miss the jackal. The jackal is almost dead. You closely miss the jackal. The jackal closely misses you. The jackal bites you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is almost dead. You barely miss the jackal. The jackal bites you. x2 The jackal bites you but does no damage. The jackal bites you. You closely miss the jackal. The jackal is almost dead. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. x2 You closely miss the jackal. The jackal is almost dead. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you but does no damage. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .......# ##....#.###### ....†.... .... ....... ##... .#.#.#.##..# .....#....###### ###.###........## ....###.........## #>.............h@# #.#.#..........h.# ....#.#..........# ..##..#..........# h. #.##..$..$....# . #.###........## . .............# $..##.......... You could see 2 jackals. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A bat (D:1) 4 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Frankrid the Mountain Dwarf Hedge Wizard began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 558 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_rooms, minmay_gold_behind_fungi Action || total ---------------------------++------- Melee: Hand axe || 6 Dagger || 5 Cast: Magic Dart || 18 Armour: Robe || 22 Dodge: Dodged || 13