Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 7135346665956869232 0 Frankrid the Caller (level 1, 10/10 HPs) Began as a Gargoyle Summoner on Dec 4, 2024. Got out of the dungeon alive. The game lasted 00:00:10 (19 turns). Frankrid the Caller (Gargoyle Summoner) Turns: 19, Time: 00:00:11 Health: 10/10 AC: 4 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 15 God: Gold: 11 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of curing {unknown} Skills: + Level 1.5 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 3.6 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 8% 2 Call Canine Familiar Summ 12% N/A 16% 3 Summon Blazeheart Golem Fire/Summ 6% N/A 71% 4 Summon Lightning Spire Summ/Air 6% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Welcome, Frankrid the Gargoyle Summoner. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a golden potion and 11 gold pieces. Found a staircase leading out of the dungeon. You enter the shallow water. Moving in this stuff is going to be slow. You now have 11 gold pieces. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. You enter the shallow water. Moving in this stuff is going to be slow. c - a golden potion You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. You have escaped! #.. ### ## ##.## ##.... ...####...####....# #.....#..~..#.....# #ß..~....~....~..ß# ##...~..~~~..~...## #.....~~~~~~~.....# ....~~~~...~~~~....# ..~~~~~..@..~~~~~..# ....~~~~...~~~~...... #.....~~~~~~~.....##. ##...~..~~~..~...## #ß..~....~....~..ß# #.....#..~..#.....# ....####...####... ..## ##.## ## # #.. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Frankrid the Gargoyle Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 19 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum