Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 14281784509605584708 19 Frankrid the Magician (level 2, 24/24 HPs) Began as an Oni Hedge Wizard on Feb 8, 2025. Got out of the dungeon alive. The game lasted 00:03:15 (1048 turns). Frankrid the Magician (Oni Hedge Wizard) Turns: 1048, Time: 00:03:15 Health: 24/24 AC: 3 Str: 13 XL: 2 Next: 75% Magic: 6/6 EV: 8 Int: 15 God: Gold: 34 SH: 0 Dex: 8 Spells: 7/8 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery e - a +6 ring of intelligence Scrolls f - a scroll of fear {unknown} h - a scroll of identify {unknown} Potions d - a potion of magic g - a potion of attraction {unknown} i - a potion of invisibility {unknown} Skills: + Level 2.0 Dodging + Level 1.7 Stealth + Level 3.7 Spellcasting + Level 1.9 Conjurations + Level 1.1 Summonings + Level 1.1 Necromancy + Level 1.1 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 19% 2 Call Imp Summ 12% N/A 19% 2 Grave Claw Necr 12% 2d7 19% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Things that are here: a +0 club; a goblin corpse HP restored. Found 7 stones. You see here 7 stones. Magic restored. An endoplasm comes into view. The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! Found a faded altar of an unknown god. There is an empty arch of ancient stone here. There is a dry fountain here. There is a dry fountain here. There is a faded altar of an unknown god here. There is a dry fountain here. Things that are here: a +0 short sword; a kobold skeleton You see here a staff of cold. There is an open door here. Things that are here: 5 stones; a +0 short sword There is an empty arch of ancient stone here. There is a staircase leading out of the dungeon here. You can't go down here! You have escaped! #(# #.#####.##.#... #.### #. #...###.# #...# .. ####.#..# #.#.# ... ##.#.# #.#.# ...# ######.#.# #######..#.####. ##.|)...#.# #.......###..# #..######.. #.#####..#.#.########'#####.... #).# #.#.##.#@.......(..÷..#.# ###.#.###.#.##.######.....).###.# ...###.##.#.##......##..∩..## #.# ....#.###............##...## #.. ####..............######.## ###.. ########.####### ###.##.... #.# #....... #.# ###..^. #.# ###.. There were no monsters in sight! Vanquished Creatures 3 ball pythons (D:1) 3 bats (D:1) An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) 4 kobolds (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Frankrid the Oni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 317 | D:1 | Reached skill level 1 in Translocations 514 | D:1 | Reached skill level 1 in Summonings 514 | D:1 | Reached skill level 1 in Necromancy 528 | D:1 | Reached XP level 2. HP: 24/24 MP: 6/6 889 | D:1 | Upgraded the game from 0.32.1-5-gba85492886 to | 0.32.1-6-ge8736a44df 1003 | D:1 | Found a faded altar of an unknown god. 1048 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_loops_ring, shapermc_ecumenical_altar_venn, minmay_tripent Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.1 Summonings | 1 | 1.1 Necromancy | 1 | 1.1 Dodging | 2 | 2.0 Stealth | | 1.7 Spellcasting | | 3.7 Conjurations | | 1.9 Action || total ---------------------------++------- Melee: Dagger || 82 Headbutt || 6 Cast: Magic Dart || 2 Stab: Sleeping || 2 Armour: Robe || 57 Dodge: Dodged || 46