Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 14606338331264109211 870 Frankrid the Ducker (level 7, -5/40 HPs) Began as a Deep Elf Conjurer on Mar 25, 2025. Was an Initiate of Vehumet. Succumbed to a scorpion's poison ... on level 5 of the Dungeon on Mar 27, 2025. The game lasted 00:27:07 (4206 turns). Frankrid the Ducker (Deep Elf Conjurer) Turns: 4206, Time: 00:27:08 Health: -5/40 AC: 6 Str: 4 XL: 7 Next: 73% Magic: 14/17 EV: 14 Int: 23 God: Vehumet [......] Gold: 1136 SH: 0 Dex: 15 Spells: 14/17 levels left rFire . . . n - +4 short sword of Slime {freeze, Stlth+} rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . p - +2 pair of boots Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.30/turn %: no passive effects @: lethally poisoned (-5 -> -33) A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 1136 gold pieces. Inventory: Hand Weapons i - a +0 short sword m - a +0 long sword n - the +4 short sword of Slime (weapon) {freeze, Stlth+} (You found it on level 2 of the Dungeon) Stlth+: It makes you more stealthy. Armour a - a +1 robe (worn) p - a +2 pair of boots (worn) Jewellery f - a ring of ice Scrolls d - 2 scrolls of teleportation e - 3 scrolls of poison k - 4 scrolls of identify t - a scroll of fear Potions b - 5 potions of magic c - 3 potions of might g - a potion of mutation {unknown} h - 4 potions of attraction {unknown} j - 4 potions of heal wounds {unknown} l - a potion of curing {unknown} o - a potion of cancellation {unknown} q - a potion of ambrosia {unknown} r - a potion of berserk rage {unknown} s - a potion of haste {unknown} Skills: + Level 2.7 Fighting * Level 6.6 Dodging - Level 2.5 Stealth + Level 5.5 Spellcasting + Level 5.8 Conjurations * Level 3.3 Invocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 24% N/A 9% 1 Mercury Vapours Alch/Air 12% N/A 14% 2 Call Canine Familiar Summ 6% N/A 26% 3 Confusing Touch Hex 6% N/A 26% 3 Sigil of Binding Hex 6% N/A 26% 3 Vampiric Draining Necr 6% 2d6 26% 3 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dimensional Bullseye Hex/Tloc 3% N/A 65% 4 Leda's Liquefaction Alch/Erth 3% N/A 65% 4 Freezing Cloud Conj/Ice/Air 7% 6-21 73% 5 Lee's Rapid Deconstruct Erth 3% 3d5* 94% 5 Permafrost Eruption Ice/Erth 3% 2x4d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Makhleb Okawaru Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. The shadow imp completely misses you. You puncture something! You freeze something. Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. The shadow imp hits you. You hit the scorpion but do no damage. The scorpion completely misses you. The shadow imp hits you but does no damage. You barely miss the scorpion. The scorpion stings you but does no damage. The shadow imp closely misses you. You hit the scorpion. You freeze the scorpion. The scorpion is lightly wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The shadow imp closely misses you. The scorpion stings you but does no damage. You completely miss the scorpion. The scorpion is lightly wounded. You feel very sick. The shadow imp hits you but does no damage. The scorpion closely misses you. You closely miss the scorpion. The scorpion is lightly wounded. You feel sick. The shadow imp misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You barely miss the shadow imp. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! The shadow imp barely misses you. You hit the shadow imp. The shadow imp is heavily wounded. You die... #####..## #..# ..... # ##..## #..# ..).. # ##..## #..# ..... ## ##..###..# ...# .## #...#...# #...# ..# ##......# .).# ..### ##.....####...##>. ....# #..........s....... .........#####..@5......# ......### #...###....## #...## #....# #....# ..## #....# #...# ..# #.....# #..# ## #..#..# ... #.###.. .. .# You could see a scorpion and a shadow imp. Vanquished Creatures 2 water moccasins (D:5) An ogre (D:4) 2 scorpions An orc priest (D:5) A jelly (D:4) A sleepcap (D:4) 2 iguanas (D:4) An orc wizard (D:5) 6 adders A shadow imp (D:4) 2 ribbon worms 4 dart slugs 6 orcs 9 ball pythons 6 endoplasms 2 giant cockroaches 6 goblins 8 hobgoblins A jackal (D:5) 6 kobolds 5 quokkas A ball python zombie (D:4) 11 bats 7 frilled lizards 4 rats A butterfly (D:5) 97 creatures vanquished. Vanquished Creatures (collateral kills) A black bear (D:5) An orc priest (D:5) An adder (D:4) A white imp (D:5) A ribbon worm (D:5) A dart slug (D:5) A jackal (D:5) A goblin (D:4) 8 creatures vanquished. Vanquished Creatures (others) A hound (D:4) An orc (D:4) A hobgoblin (D:4) A ball python (D:4) A ball python zombie (D:4) A dart slug zombie (D:4) A goblin zombie (D:4) An orc zombie (D:4) 8 creatures vanquished. Grand Total: 113 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Frankrid the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 151 | D:1 | Reached XP level 2. HP: 13/15 MP: 2/8 231 | D:1 | Reached skill level 3 in Dodging 470 | D:1 | Learned a level 2 spell: Searing Ray 597 | D:1 | Found Qatrer's Weapon Shop. 641 | D:1 | Reached XP level 3. HP: 20/20 MP: 5/9 1008 | D:2 | Identified a scroll of acquirement 1008 | D:2 | Acquired 924 gold pieces 1078 | D:2 | Reached skill level 1 in Fighting 1737 | D:2 | Identified the +4 short sword of Slime {freeze, Stlth+} 2065 | D:3 | Reached XP level 4. HP: 23/25 MP: 11/11 2202 | D:3 | Noticed a scorpion 2207 | D:3 | Killed a scorpion 2208 | D:3 | Reached skill level 4 in Dodging 2208 | D:3 | Reached skill level 5 in Conjurations 2208 | D:3 | Reached XP level 5. HP: 29/29 MP: 7/13 2679 | D:4 | Found a basalt altar of Yredelemnul. 2687 | D:4 | Became a worshipper of Yredelemnul the Fallen 2906 | D:4 | Found a shadowy altar of Dithmenos. 2995 | D:4 | Reached skill level 5 in Dodging 3184 | D:4 | Noticed an ogre 3191 | D:4 | Killed an ogre 3192 | D:4 | Reached skill level 1 in Invocations 3192 | D:4 | Reached XP level 6. HP: 35/35 MP: 8/15 3486 | D:4 | Reached * piety under Yredelemnul 3573 | D:4 | Found a shimmering altar of Xom. 3641 | D:5 | Entered Level 5 of the Dungeon 3729 | D:5 | Noticed a water moccasin 3736 | D:5 | Reached skill level 5 in Spellcasting 3740 | D:5 | Killed a water moccasin 3741 | D:5 | Reached skill level 6 in Dodging 3741 | D:5 | Reached XP level 7. HP: 28/40 MP: 16/16 3992 | D:5 | Found a staircase to the Ecumenical Temple. 4001 | Temple | Entered the Ecumenical Temple 4113 | Temple | Fell from the grace of Yredelemnul 4113 | Temple | Became a worshipper of Vehumet 4205 | D:5 | HP: 1/40 [scorpion (4)] 4206 | D:5 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_cross, serial_shops, shop, hangedman_feature_mirror, minmay_tiny_reverse_x D:2: layout_basic, minmay_pentomino_x4 D:3: layout_basic, nicolae_underground_beach D:4: layout_basic, nicolae_dithmenos_through_a_glass_darkly, mainiacjoe_overflow_six_doors_small, xom_confusion_cloud, minmay_fractal_squares_5 D:5: layout_layer_cave, minmay_temple_entry_butterflies Temple: nicolae_temple_figure_eight Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 3 4 5 6 | 6.6 Fighting | 1 2 | 2.7 Spellcasting | 4 5 | 5.5 Conjurations | 5 | 5.8 Invocations | 1 2 3 | 3.3 Stealth | | 2.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 9 | | || 9 Short sword | 27 | 52 | 30 || 109 Staff | 6 | | || 6 Cast: Magic Dart | 67 | 17 | 13 || 97 Searing Ray | 11 | 14 | 1 || 26 Invoke: Light the Black T | | 2 | || 2 Use: Scroll | 5 | 4 | || 9 Stab: Sleeping | 2 | 2 | 1 || 5 Armour: Robe | 28 | 27 | 22 || 77 Dodge: Dodged | 50 | 62 | 26 || 138