Dungeon Crawl Stone Soup version 0.26-a0-665-gefeb406119 (webtiles) character file. Game seed: 1844575253228685791 4 Frask the Grave Robber (level 1, -2/13 HPs) Began as a Vampire Necromancer on Oct 13, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (56 turns). Frask the Grave Robber (Vampire Necromancer) Turns: 56, Time: 00:01:01 Health: -2/13 AC: 2 Str: 7 XL: 1 Next: 50% Magic: 1/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: regenerating quickly A: fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of random uselessness {unknown} Potions b - a potion of degeneration {unknown} Skills: - Level 2.1 Dodging + Level 3.7 Stealth - Level 2.0 Spellcasting - Level 4.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Pain Necr ###. 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Animate Skeleton Necr ###... 3% 1 Vampiric Draining Necr ###....... 10% 3 Animate Dead Necr ###....... 32% 4 Agony Necr ###..... 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The jackal bites you. The jackal closely misses you. The jackal bites you. You barely miss the jackal. You bite the jackal, but do no damage. The jackal is almost dead. The jackal bites you but does no damage. The jackal closely misses you. x2 You hit the jackal but do no damage. Your bite misses the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. Your bite misses the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. You die... #.. #..## #.# ##..# #..## ###.# #...####...## #....##....# #........## . ###.........# ..$.####.†...).#..## .........#..##@h..# ###.#)##...####h### .g ##### .# #. .. .. ### .# You could see 2 jackals. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A jackal (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Frask the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 56 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_loops_ring, serial_bayou_pond_a, wad_floor_pattern_untrapped Action || total -------------------------++------- Melee: Unarmed || 16 Bite || 1 Cast: Pain || 5 Armor: Robe || 5 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 56 | 56 | 0 | 10 | 16 | 1 | 56.0 | Dungeon | 56 | 56 | 0 | 10 | 16 | 1 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 56 daAuts