Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 7667495738033702257 0 Frenzy the Conjurer (level 1, 0/14 HPs) Began as a Demigod Conjurer on Oct 17, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (49 turns). Frenzy the Conjurer (Demigod Conjurer) Turns: 49, Time: 00:00:31 Health: 0/14 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 0/5 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 4 stones Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 16% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is heavily wounded. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal closely misses you. A goblin comes into view. It is wielding a +0 dagger. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal closely misses you. You don't have enough magic to cast this spell. The jackal attacks as you move away! The jackal closely misses you. x3 You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. The jackal closely misses you. The goblin closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. x2; The jackal closely misses you. The goblin misses you. Your magical contamination has completely faded away. You closely miss the jackal. The jackal is severely wounded. The jackal misses you. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. The jackal misses you. The jackal bites you. You die... #....#.........# ... #.#..##..#'#..##..### #.##..####⌠####...... # #8..''⌠<⌠''..8.# #..####⌠####...... #.##..#'#..##..... #.#.........#..... #...##...#........ #######h@gS....... .......hh#...... . ########g#...... .....>... .....###.. .......# # .........# #........... #.........#. You could see 3 jackals, 2 goblins and a ball python. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Frenzy the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 49 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_ring, minmay_misc_feat_doors Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 4 Dodge: Dodged || 20