Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 990110770614588100 29 Frenzy the Conjurer (level 2, -9/20 HPs) Began as a Demigod Conjurer on Oct 17, 2023. Mangled by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:05:18 (1269 turns). Frenzy the Conjurer (Demigod Conjurer) Turns: 1269, Time: 00:05:19 Health: -9/20 AC: 2 Str: 8 XL: 2 Next: 81% Magic: 2/7 EV: 12 Int: 20 God: Gold: 63 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . d - +0 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-9 -> -12) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons d - a +0 mace (weapon) Missiles k - a throwing net Armour a - a +0 robe (worn) f - a +0 chain mail Scrolls c - a scroll of amnesia {unknown} e - a scroll of identify {unknown} g - a scroll of fear {unknown} j - a scroll of teleportation {unknown} Potions b - a potion of magic h - a potion of might {unknown} i - a potion of mutation {unknown} Skills: + Level 2.0 Dodging + Level 2.2 Stealth * Level 2.2 Spellcasting * Level 3.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You kill the jackal! A worm comes into view. The worm moves out of view. You see here a jackal corpse. You now have 63 gold pieces (gained 12). You see here a hobgoblin corpse. You see here a jackal corpse. You see here a jackal corpse. You see here a hobgoblin corpse. An adder comes into view. The adder moves out of view. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is lightly wounded. You feel sick. The adder bites you but does no damage. The adder bites you. You hit the adder but do no damage. The adder is lightly wounded. You feel sick. The adder closely misses you. The adder bites you. You are more poisoned. The adder poisons you! You closely miss the adder. The adder is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. You barely miss the adder. The adder is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The worm bites you! Ouch! That really hurt! You die... #.........#.. #...#..#....... .######†.##.......... #......†.....#....... #................g... .............##...... .............#....... ........w........### .#......@....<....r# ........S............ .............#....... ........$....##...... ...........#......... .....)..!...######..g .............. #.. ...........### .. ...........# You could see a worm and an adder. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 4 hobgoblins 4 jackals (D:2) 2 kobolds A quokka (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Frenzy the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 557 | D:1 | Reached XP level 2. HP: 15/20 MP: 4/7 607 | D:1 | Learned a level 2 spell: Searing Ray 1268 | D:2 | HP: 1/20 [adder (1)] 1269 | D:2 | Mangled by a worm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_basic D:2: layout_rooms, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.2 Stealth | 2 | 2.2 Dodging | 2 | 2.0 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Mace || 16 Cast: Magic Dart || 15 Searing Ray || 10 Armour: Robe || 3 Dodge: Dodged || 31