Dungeon Crawl Stone Soup version 0.31-a0-965-g8a8ce12e04 (webtiles) character file. Game seed: 17271828315812367678 32 Frenzy the Conjurer (level 2, -3/20 HPs) Began as a Demigod Conjurer on Oct 26, 2023. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:18 (765 turns). Frenzy the Conjurer (Demigod Conjurer) Turns: 765, Time: 00:04:19 Health: -3/20 AC: 2 Str: 8 XL: 2 Next: 96% Magic: 7/7 EV: 12 Int: 20 God: Gold: 34 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of flight HPRegen 0.23/turn i - ring of protection from cold MPRegen 0.10/turn %: no passive effects @: flying A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of flight (left hand) i - a ring of protection from cold (right hand) Scrolls c - a scroll of enchant weapon {unknown} f - a scroll of identify {unknown} Potions e - a potion of curing {unknown} g - a potion of cancellation {unknown} h - a potion of enlightenment {unknown} Skills: + Level 2.1 Dodging + Level 2.2 Stealth * Level 2.2 Spellcasting * Level 3.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You finish channelling your searing ray. The gnoll misses you. The gnoll hits you with a +0 whip. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (81% to hit) The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 whip! There is a stone staircase leading up here. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll completely misses you. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - gnoll Okay, then. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You completely miss the gnoll. The gnoll is severely wounded. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll closely misses you. Magic courses through your body. The gnoll hits you with a +0 whip. You die... #..#... ##.#.# ####....#### ##.......<..# #####..########)# #.....## .)) #.##### #.. ##g# .. #.@# .# #..## # #.# #. #. # You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) An endoplasm (D:1) 3 giant cockroaches (D:1) 2 goblins 2 hobgoblins (D:1) 2 bats (D:1) A frilled lizard (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Frenzy the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 285 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 299 | D:1 | Learned a level 2 spell: Searing Ray 761 | D:2 | HP: 1/20 [gnoll/+0 whip (7)] 765 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic D:2: layout_rooms, wander_ebering_terrifying_dragon_lair, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | 2 | 2.1 Spellcasting | 2 | 2.2 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 12 Cast: Magic Dart || 13 Searing Ray || 4 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 8 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 763 | 763 | 0 | 0 | 0 | 2 | 381.5 | Dungeon | 763 | 763 | 0 | 0 | 0 | 2 | 381.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 735 daAuts D:2: 28 daAuts