Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 12094392558450772770 391 Frenzy the Magician (level 7, -4/50 HPs) Began as a Djinni Conjurer on Nov 15, 2023. Was an Initiate of Ashenzari. Slain by a wight ... wielding a +0 mace (5 damage) ... on level 6 of the Dungeon. The game lasted 00:20:36 (2199 turns). Frenzy the Magician (Djinni Conjurer) Turns: 2199, Time: 00:20:37 Health: -4/50 AC: 9 Str: 6 XL: 7 Next: 8% Gold: 132 EV: 13 Int: 21 God: Ashenzari [......] SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ k - +2 helmet rElec . g - +0 cloak rCorr . i - +2 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: confused, ambrosia-drunk, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 132 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 chain mail g - a +0 cloak (worn) i - a +2 pair of gloves (worn) k - a +2 helmet (worn) Potions d - 2 potions of curing e - a potion of might f - a potion of resistance {unknown} j - a potion of cancellation {unknown} l - a potion of lignification {unknown} Skills: + Level 3.0 Fighting + Level 4.1 Dodging - Level 2.0 Stealth * Level 4.8 Spellcasting * Level 4.8 Conjurations * Level 4.8 Hexes Level 0.0 Charms * Level 4.8 Summonings * Level 4.8 Necromancy * Level 4.8 Translocations * Level 4.8 Transmutations * Level 4.8 Fire Magic * Level 4.8 Ice Magic * Level 4.8 Air Magic * Level 4.8 Earth Magic * Level 4.8 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Dazzling Flash Conj/Hex 50% N/A 4% 3 d - Fulminant Prism Conj/Hex 12% 3d8 14% 4 e - Iskenderun's Mystic Conj/Tloc 25% 2d7 14% 4 f - Foxfire Conj/Fire 100% 2x1d9 1% 1 g - Call Imp Summ 50% N/A 2% 2 h - Ignite Poison Fire/Tmut/Pois 25% N/A 4% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Shops: D:1 [( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The phantom hits you. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - wight, p - phantom Aim: a wight, wielding a +4 short sword and wearing a +0 robe (79% to hit) The searing ray hits the wight but does no damage. The searing ray hits the wight. The wight is moderately damaged. The searing ray hits the wight! The wight is severely damaged. (Press . to maintain the ray.) The wight hits you with a +0 mace. The phantom hits you. The searing ray hits the wight! You destroy the wight! A wight comes into view. It is wielding a +3 flail of freezing. The phantom barely misses you. Your Fighting skill increases to level 3! You have reached level 7! The power to cast Ignite Poison wells up from within. Spell assigned to 'h'. The phantom barely misses you. A bullfrog comes into view. The searing ray hits the wight! The wight is heavily damaged. You finish channelling your searing ray. The bullfrog croaks. The wight hits you with a +3 battleaxe. The wight barely misses you. The phantom hits you. The wight closely misses you. The phantom hits you but does no damage. You are confused. You feel invigorated. The wight barely misses you. The wight hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * The wight hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The phantom closely misses you. The wight attacks as it pursues you! The wight hits you with a +3 battleaxe! * * * LOW HITPOINT WARNING * * * The wight attacks as it pursues you! The wight hits you with a +0 mace. You die... ## ### .####.. ####..####..^.... .#.........# .# ........##.###.##. .......[..F..z.... .....<.zz.......## .......@zW....[.# .................. ................#. ................# ........######### .#.....## ###### You could see a phantom, a bullfrog and 4 wights. Vanquished Creatures Grinder (D:3) A wight (D:6) An orc wizard (D:3) Natasha (D:2) 3 gnolls (D:2) An adder (D:2) A shadow imp (D:6) 2 orcs (D:3) 2 endoplasms A goblin (D:1) 2 hobgoblins 4 jackals (D:3) 3 quokkas (D:2) 3 ball pythons 6 bats 3 frilled lizards 11 kobolds 7 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Frenzy the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Frenzy set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 103 | D:1 | Found Medywkam's Antique Weapon Shop. 191 | D:1 | Found Viorap's Armour Shoppe. 333 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 787 | D:2 | Reached XP level 3. HP: 22/26 MP: 0/0 787 | D:2 | Learned a level 1 spell: Foxfire 796 | D:2 | Reached skill level 1 in Fighting 853 | D:2 | Noticed Natasha 858 | D:2 | Killed Natasha 859 | D:2 | Reached XP level 4. HP: 24/32 MP: 0/0 1409 | D:3 | Found a faded altar of an unknown god. 1443 | D:3 | Found a broken altar of Ashenzari. 1446 | D:3 | Noticed Grinder 1457 | D:3 | Paralysed by Grinder for 5 turns 1465 | D:3 | Paralysed by Grinder for 3 turns 1473 | D:3 | Killed Grinder 1474 | D:3 | Reached XP level 5. HP: 11/39 MP: 0/0 1474 | D:3 | Learned a level 2 spell: Call Imp 1474 | D:3 | Reached XP level 6. HP: 13/45 MP: 0/0 1482 | D:3 | Became a worshipper of Ashenzari the Shackled 2179 | D:3 | You are sucked into a shaft and drop 3 floors! 2195 | D:6 | Reached XP level 7. HP: 22/50 MP: 0/0 2195 | D:6 | Learned a level 3 spell: Ignite Poison 2199 | D:6 | HP: 1/50 [wight/+3 battleaxe (14)] 2199 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_cross, serial_shops, nicolae_shop_gibbet_a_chance, nicolae_shop_tiny_statue_garden, lexackson_kobold_supper D:2: layout_basic, uniq_natasha D:3: layout_loops_corners, mainiacjoe_overflow_alcove_1, nicolae_ecumenical_lake_church, nicolae_concentric_dashed_squares_wild, serial_bayou_lake_a, uniq_grinder D:6: layout_rooms, grunt_temple_overflow_gold_and_silver, grunt_ministairs_3, sigmund_army, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.0 Stealth | 2 | 2.0 Dodging | 3 4 | 4.1 Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Transmutations | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Poison Magic | 4 | 4.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 5 | 2 | || 7 Cast: Magic Dart | 49 | 26 | || 75 Searing Ray | 1 | 19 | || 20 Call Imp | | 2 | || 2 Use: Scroll | | 10 | || 10 Potion | | | 1 || 1 Armour: Robe | 15 | 12 | 7 || 34 Dodge: Dodged | 14 | 18 | 5 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2198 | 1307 | 891 | 0 | 0 | 4 | 549.5 | Dungeon | 2198 | 1307 | 891 | 0 | 0 | 4 | 549.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 790 daAuts D:1: 760 daAuts D:2: 627 daAuts D:6: 19 daAuts