Dungeon Crawl Stone Soup version 0.32-a0-290-g598725c5f2 (webtiles) character file. Game seed: 10672207438941355981 44 Frenzy the Magician (level 3, 0/27 HPs) Began as a Djinni Fire Elementalist on Feb 12, 2024. Slain by a jackal (2 damage) ... on level 2 of the Dungeon on Feb 13, 2024. The game lasted 00:11:58 (926 turns). Frenzy the Magician (Djinni Fire Elementalist) Turns: 926, Time: 00:11:59 Health: 0/27 AC: 2 Str: 7 XL: 3 Next: 87% Gold: 115 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . c - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) j - a +0 helmet Scrolls e - 2 scrolls of identify {unknown} f - 2 scrolls of fog {unknown} h - a scroll of immolation {unknown} i - a scroll of amnesia {unknown} Potions b - 2 potions of heal wounds {unknown} d - 2 potions of curing {unknown} g - a potion of attraction {unknown} k - a potion of degeneration {unknown} Skills: * Level 1.5 Fighting - Level 2.3 Dodging + Level 2.0 Stealth * Level 3.5 Spellcasting * Level 3.5 Conjurations * Level 3.5 Hexes * Level 3.5 Summonings * Level 3.5 Necromancy * Level 3.5 Translocations * Level 3.5 Fire Magic * Level 3.5 Ice Magic * Level 3.5 Air Magic * Level 3.5 Earth Magic * Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Scorch Fire 30% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 11% 3 d - Inner Flame Hex/Fire 15% N/A 11% 3 e - Flame Wave Conj/Fire 15% 2d7 36% 4 f - Sting Conj/Alch 60% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Gozag Shops: D:1 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The quokka is moderately wounded. The quokka's fire resistance burns away. The jackal barks! The quokka closely misses you. Casting: Scorch (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: a quokka (moderately wounded, more vulnerable to fire) Flames lash the rat. You kill the rat! A jackal comes into view. The quokka bites you. Okay, then. Casting: Scorch (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: a jackal Flames lash the endoplasm. You kill the endoplasm! The quokka is no longer more vulnerable to fire. The jackal misses you. The quokka bites you. The jackal bites you but does no damage. Casting: Scorch (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: a jackal Flames lash the jackal. You kill the jackal! The quokka bites you. Casting: Scorch (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: a jackal Flames lash the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. You die... #### #### # ..# #... #.###.# #... #l