Dungeon Crawl Stone Soup version 0.29.0 (webtiles) character file. Game seed: 13073585652132953323 162 FrogKing the Conjurer (level 5, -9/52 HPs) Began as an Ogre Conjurer on Aug 24, 2022. Mangled by an ogre ... wielding a +0 giant club (20 damage) ... on level 3 of the Dungeon. The game lasted 00:10:48 (4307 turns). FrogKing the Conjurer (Ogre Conjurer) Turns: 4307, Time: 00:10:49 Health: -9/52 AC: 3 Str: 13 XL: 5 Next: 43% Magic: 3/11 EV: 13 Int: 19 God: Gold: 153 SH: 0 Dex: 7 Spells: 7/12 levels left rFire . . . SeeInvis . q - +0 flail rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.17/turn l - +4 ring of evasion MPRegen 0.12/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 153 gold pieces. Inventory: Hand Weapons q - a +0 flail (weapon) Missiles p - 6 boomerangs (quivered) Armour a - a +0 robe (worn) Jewellery f - a ring of ice l - a +4 ring of evasion (left hand) Wands r - a wand of paralysis (2) Scrolls c - 4 scrolls of teleportation {unknown} d - a scroll of amnesia {unknown} g - a scroll of fog {unknown} i - 2 scrolls of identify {unknown} k - a scroll of poison {unknown} o - a scroll of vulnerability {unknown} t - 2 scrolls of acquirement {unknown} u - a scroll of enchant armour {unknown} Potions b - a potion of magic e - a potion of attraction {unknown} h - a potion of might {unknown} j - 5 potions of curing {unknown} m - 2 potions of mutation {unknown} n - a potion of cancellation {unknown} s - a potion of invisibility {unknown} v - a potion of degeneration {unknown} Skills: - Level 2.8 Fighting - Level 1.7 Dodging - Level 1.4 Stealth + Level 4.2 Spellcasting - Level 4.5 Conjurations + Level 0.4 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Scorch Fire 10% 2d6 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Flame Wave Conj/Fire 13% 2d6 43% 4 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ru Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 89% to hit) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray misses the ogre. The searing ray misses the ogre. You finish channelling your searing ray. The ogre hits you with a +0 giant club!! Your magical contamination has completely faded away. There is a stone staircase leading up here. The ogre closely misses you. You climb upwards. There is a stone staircase leading down here. You hit the ogre but do no damage. The ogre is moderately wounded. The ogre barely misses you. You barely miss the ogre. The ogre is moderately wounded. The ogre misses you. You closely miss the ogre. The ogre is moderately wounded. The ogre closely misses you. You hit the ogre but do no damage. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 89% to hit) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club!! You die... .#.##.........####..........# .#..........................# .#################..........# '#...............#..........# .รท..##..##########..........# ....##..##########..........# ....##..#..........########## ....'...#.####........# ....#####.# #..@O....# ....')....####........# ....###......#........# ....'.'......'........# ....###......#........# ##### #......#........# #######......########## #............##### #................# You could see an ogre. Vanquished Creatures 8 adders 3 worms (D:2) 2 dart slugs (D:1) An orc (D:2) 8 ball pythons 11 endoplasms A giant cockroach (D:1) 9 hobgoblins 2 jackals (D:2) 4 quokkas 7 bats 2 frilled lizards 7 goblins 3 kobolds 5 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FrogKing the Ogre Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 326 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/5 690 | D:1 | Learned a level 2 spell: Searing Ray 1071 | D:1 | Reached XP level 3. HP: 23/31 MP: 7/7 1847 | D:2 | Reached skill level 1 in Fighting 2188 | D:2 | Reached XP level 4. HP: 41/41 MP: 4/9 3111 | D:3 | Reached XP level 5. HP: 50/50 MP: 2/10 3256 | D:3 | Found a sacrificial altar of Ru. 3597 | D:3 | Learned a level 2 spell: Scorch 4273 | D:4 | Identified the +1 pair of boots "Kut Hoz" {Rampage Str+4 | Stlth+} 4286 | D:4 | Noticed an ogre 4307 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_cross D:2: layout_rooms, minmay_indecisive_spiral D:3: layout_basic, mainiacjoe_overflow_24_doors, shapermc_ecumenical_altar_petra D:4: layout_layer_cave Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.2 Conjurations | 4 | 4.5 Fighting | 1 2 | 2.8 Dodging | | 1.7 Stealth | | 1.4 Fire Magic | | 0.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 44 | || 44 Club | 24 | 2 || 26 Flail | | 12 || 12 Cast: Magic Dart | 69 | 52 || 121 Searing Ray | 5 | 9 || 14 Stab: Sleeping | 2 | || 2 Armor: Robe | 10 | 1 || 11 Dodge: Dodged | 31 | 18 || 49