Dungeon Crawl Stone Soup version 0.27-a0-1347-gd8886f0a89 (webtiles) character file. Game seed: 9804389108548660151 8 Fronzalo the Firebug (level 2, 0/17 HPs) Began as an Octopode Fire Elementalist on June 27, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:59 (107 turns). Fronzalo the Firebug (Octopode Fire Elementalist) Turns: 107, Time: 00:01:59 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 8% Magic: 2/5 EV: 13 Int: 17 God: Gold: 9 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Scrolls b - a scroll of teleportation {unknown} Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting + Level 1.2 Conjurations + Level 3.3 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 1% N/A 19% 1 Conjure Flame Conj/Fire 9% 6-21 22% 3 Ensorcelled Hibernation Hex/Ice 2% N/A 28% 2 Inner Flame Hex/Fire 7% N/A 28% 3 Dazzling Flash Conj/Hex 6% N/A 41% 3 Confusing Touch Hex 1% N/A 50% 3 Tukima's Dance Hex 1% N/A 50% 3 Sticky Flame Conj/Fire 9% 2d3 58% 4 Fireball Conj/Fire 4% 3d4 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal misses you. The jackal closely misses you. You barely miss the jackal. Your grab misses the jackal. Your extra speed is starting to run out. You constrict the jackal. The jackal misses you. The jackal bites you. You hit the jackal but do no damage. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal barely misses you. The jackal bites you. You release your grip on the jackal. The jackal barely misses you. You hit the jackal but do no damage. Your grab misses the jackal. The jackal completely misses you. You hit the jackal. You grab the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal bites you but does no damage. The dart slug launches a dart at you. The slug dart hits you. The jackal bites you. You hit the jackal but do no damage. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal misses you. The jackal barely misses you. You are too injured to fight recklessly! You release your grip on the jackal. You feel yourself slow down. You barely miss the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! You hit the dart slug. You grab the dart slug. The dart slug is lightly wounded. You constrict the dart slug. The dart slug barely misses you. You release your grip on the dart slug. The jackal closely misses you. You hit the jackal. Your grab misses the jackal. The jackal is severely wounded. The jackal barely misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #..#.†...# # #....#)### #.#..#.#...# #....#.†.#.# #....(.#.# .... ##.......# #####..# ###..#..#### ........ ..#..#..# ≈≈≈≈≈≈.. #.#@##g.# .....≈.#######.#hhw..# .....≈.......#.####.## ≈≈...≈..........# #.#### <≈...≈..........###....# .....≈..)............#.# ≈≈≈≈.≈....^..#######.# # ...≈.≈.).....# #... .≈>..≈.......# ##### You could see a dart slug and 2 jackals. Vanquished Creatures A ball python (D:1) A hobgoblin (D:1) 2 jackals (D:1) 3 kobolds (D:1) 7 creatures vanquished. Vanquished Creatures (others) 7 foxfires (D:1) 7 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fronzalo the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 86 | D:1 | Reached XP level 2. HP: 12/17 MP: 0/5 107 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic, chequers_ecumenical_altar_simple_redux Action || total -------------------------++------- Melee: Dagger || 20 Constrict || 7 Tentacles || 3 Cast: Foxfire || 4 Use: Potion || 1 Armor: Skin || 2 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 87 | 87 | 0 | 0 | 0 | 1 | 87.0 | Dungeon | 87 | 87 | 0 | 0 | 0 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 87 daAuts